![]() # Objective In `prepare_sprite_image_bind_groups` the `batch_image_changed` condition is checked twice but the second if-block seems unnecessary. # Solution Queue new `SpriteBatch`es inside the first if-block and remove the second if-block. |
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.. | ||
mesh2d | ||
render | ||
texture_slice | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
picking_backend.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |