bevy/crates/bevy_pbr/src
Alex Habich f26af8f2e8
Remove references to old sample_texture function (#17195)
# Objective

Remove some outdated docs from 0.15 that mention a removed function.

## Solution

In `pbr_functions.wgsl`, I think it's fine to just remove the mention.
In `meshlet/asset.rs`, I think it would be nice to still have a note on
how texture samples should be done. Unfortunately, there isn't a nice
abstraction for it any more. Current workaround, for reference:


b386d08d0f/crates/bevy_pbr/src/render/pbr_fragment.wgsl (L184-L208)

For now, I've just removed the mention.
2025-01-07 00:44:17 +00:00
..
cluster Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00
deferred Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
light Refactor and simplify custom projections (#17063) 2025-01-01 20:44:24 +00:00
light_probe Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00
lightmap Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00
meshlet Remove references to old sample_texture function (#17195) 2025-01-07 00:44:17 +00:00
prepass Introduce two-level bins for multidrawable meshes. (#16898) 2025-01-06 18:34:40 +00:00
render Remove references to old sample_texture function (#17195) 2025-01-07 00:44:17 +00:00
ssao Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00
ssr Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00
volumetric_fog Remove all deprecated code (#16338) 2025-01-05 20:33:39 +00:00
components.rs Remove all deprecated code (#16338) 2025-01-05 20:33:39 +00:00
extended_material.rs Make #[bindless] in ExtendedMaterial actually enable bindless mode. (#16818) 2024-12-15 19:18:58 +00:00
fog.rs Remove all deprecated code (#16338) 2025-01-05 20:33:39 +00:00
lib.rs Remove all deprecated code (#16338) 2025-01-05 20:33:39 +00:00
material_bind_groups.rs Remove tracing re-export from bevy_utils (#17161) 2025-01-05 23:06:34 +00:00
material.rs Introduce two-level bins for multidrawable meshes. (#16898) 2025-01-06 18:34:40 +00:00
mesh_material.rs Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Fix depth_bias and build errors on less capable platforms (#17079) 2025-01-06 18:39:08 +00:00
wireframe.rs Revert "Have EntityCommands methods consume self for easier chaining" (#15523) 2024-10-02 12:47:26 +00:00