bevy/release-content
Conner Petzold 3f187cf752
Add TilemapChunk rendering (#18866)
# Objective

An attempt to start building a base for first-party tilemaps (#13782).

The objective is to create a very simple tilemap chunk rendering plugin
that can be used as a building block for 3rd-party tilemap crates, and
eventually a first-party tilemap implementation.

## Solution

- Introduces two user-facing components, `TilemapChunk` and
`TilemapChunkIndices`, and a new material `TilemapChunkMaterial`.
- `TilemapChunk` holds the chunk and tile sizes, and the tileset image
- The tileset image is expected to be a layered image for use with
`texture_2d_array`, with the assumption that atlases or multiple images
would go through an asset loader/processor. Not sure if that should be
part of this PR or not..
- `TilemapChunkIndices` holds a 1d representation of all of the tile's
Option<u32> index into the tileset image.
- Indices are fixed to the size of tiles in a chunk (though maybe this
should just be an assertion instead?)
  - Indices are cloned and sent to the shader through a u32 texture.

## Testing

- Initial testing done with the `tilemap_chunk` example, though I need
to include some way to update indices as part of it.
- Tested wasm with webgl2 and webgpu
- I'm thinking it would probably be good to do some basic perf testing.

---

## Showcase

```rust
let chunk_size = UVec2::splat(64);
let tile_size = UVec2::splat(16);
let indices: Vec<Option<u32>> = (0..chunk_size.x * chunk_size.y)
    .map(|_| rng.gen_range(0..5))
    .map(|i| if i == 0 { None } else { Some(i - 1) })
    .collect();

commands.spawn((
    TilemapChunk {
        chunk_size,
        tile_size,
        tileset,
    },
    TilemapChunkIndices(indices),
));
```

![Screenshot 2025-04-17 at 11 54
56 PM](https://github.com/user-attachments/assets/850a53c1-16fc-405d-aad2-8ef5a0060fea)
2025-06-23 23:55:10 +00:00
..
migration-guides Fix some typos (#19788) 2025-06-23 22:32:46 +00:00
release-notes Add TilemapChunk rendering (#18866) 2025-06-23 23:55:10 +00:00
migration_guides_template.md Make some changes to the migration guide recommendations (#18794) 2025-04-10 19:25:56 +00:00
migration_guides.md bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
README.md Fixed broken link in release content README. (#19375) 2025-05-26 19:30:03 +00:00
release_notes_template.md
release_notes.md bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00

Release Content

This directory contains drafts of documentation for the current development cycle, which will be published to the website during the next release. You can find more information in the release notes and migration guides files.