 d70595b667
			
		
	
	
		d70595b667
		
			
		
	
	
	
	
		
			
			# Objective - Fixes #6370 - Closes #6581 ## Solution - Added the following lints to the workspace: - `std_instead_of_core` - `std_instead_of_alloc` - `alloc_instead_of_core` - Used `cargo +nightly fmt` with [item level use formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A) to split all `use` statements into single items. - Used `cargo clippy --workspace --all-targets --all-features --fix --allow-dirty` to _attempt_ to resolve the new linting issues, and intervened where the lint was unable to resolve the issue automatically (usually due to needing an `extern crate alloc;` statement in a crate root). - Manually removed certain uses of `std` where negative feature gating prevented `--all-features` from finding the offending uses. - Used `cargo +nightly fmt` with [crate level use formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A) to re-merge all `use` statements matching Bevy's previous styling. - Manually fixed cases where the `fmt` tool could not re-merge `use` statements due to conditional compilation attributes. ## Testing - Ran CI locally ## Migration Guide The MSRV is now 1.81. Please update to this version or higher. ## Notes - This is a _massive_ change to try and push through, which is why I've outlined the semi-automatic steps I used to create this PR, in case this fails and someone else tries again in the future. - Making this change has no impact on user code, but does mean Bevy contributors will be warned to use `core` and `alloc` instead of `std` where possible. - This lint is a critical first step towards investigating `no_std` options for Bevy. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com>
		
			
				
	
	
		
			74 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| #![cfg_attr(docsrs, feature(doc_auto_cfg))]
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| #![forbid(unsafe_code)]
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| #![doc(
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|     html_logo_url = "https://bevyengine.org/assets/icon.png",
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|     html_favicon_url = "https://bevyengine.org/assets/icon.png"
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| )]
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| 
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| //! Provides math types and functionality for the Bevy game engine.
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| //!
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| //! The commonly used types are vectors like [`Vec2`] and [`Vec3`],
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| //! matrices like [`Mat2`], [`Mat3`] and [`Mat4`] and orientation representations
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| //! like [`Quat`].
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| 
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| mod affine3;
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| mod aspect_ratio;
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| pub mod bounding;
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| pub mod common_traits;
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| mod compass;
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| pub mod cubic_splines;
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| pub mod curve;
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| mod direction;
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| mod float_ord;
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| mod isometry;
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| pub mod ops;
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| pub mod primitives;
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| mod ray;
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| mod rects;
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| mod rotation2d;
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| #[cfg(feature = "rand")]
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| pub mod sampling;
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| pub use compass::{CompassOctant, CompassQuadrant};
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| 
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| pub use affine3::*;
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| pub use aspect_ratio::AspectRatio;
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| pub use common_traits::*;
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| pub use direction::*;
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| pub use float_ord::*;
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| pub use isometry::{Isometry2d, Isometry3d};
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| pub use ops::FloatPow;
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| pub use ray::{Ray2d, Ray3d};
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| pub use rects::*;
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| pub use rotation2d::Rot2;
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| #[cfg(feature = "rand")]
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| pub use sampling::FromRng;
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| #[cfg(feature = "rand")]
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| pub use sampling::ShapeSample;
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| 
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| /// The math prelude.
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| ///
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| /// This includes the most common types in this crate, re-exported for your convenience.
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| pub mod prelude {
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|     #[doc(hidden)]
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|     pub use crate::{
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|         cubic_splines::{
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|             CubicBSpline, CubicBezier, CubicCardinalSpline, CubicCurve, CubicGenerator,
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|             CubicHermite, CubicNurbs, CubicNurbsError, CubicSegment, CyclicCubicGenerator,
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|             RationalCurve, RationalGenerator, RationalSegment,
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|         },
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|         curve::*,
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|         direction::{Dir2, Dir3, Dir3A},
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|         ops,
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|         primitives::*,
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|         BVec2, BVec3, BVec4, EulerRot, FloatExt, IRect, IVec2, IVec3, IVec4, Isometry2d,
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|         Isometry3d, Mat2, Mat3, Mat4, Quat, Ray2d, Ray3d, Rect, Rot2, StableInterpolate, URect,
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|         UVec2, UVec3, UVec4, Vec2, Vec2Swizzles, Vec3, Vec3Swizzles, Vec4, Vec4Swizzles,
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|     };
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| 
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|     #[doc(hidden)]
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|     #[cfg(feature = "rand")]
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|     pub use crate::sampling::{FromRng, ShapeSample};
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| }
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| 
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| pub use glam::*;
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