# Objective Make `GlobalTransform` constructible from scripts, in the same vein as #6187. ## Solution - Use the derive macro to reflect default --- ## Changelog > This section is optional. If this was a trivial fix, or has no externally-visible impact, you can delete this section. - `GlobalTransform` now reflects the `Default` trait. |
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| .. | ||
| bevy_animation | ||
| bevy_app | ||
| bevy_asset | ||
| bevy_audio | ||
| bevy_core | ||
| bevy_core_pipeline | ||
| bevy_derive | ||
| bevy_diagnostic | ||
| bevy_dylib | ||
| bevy_dynamic_plugin | ||
| bevy_ecs | ||
| bevy_ecs_compile_fail_tests | ||
| bevy_encase_derive | ||
| bevy_gilrs | ||
| bevy_gltf | ||
| bevy_hierarchy | ||
| bevy_input | ||
| bevy_internal | ||
| bevy_log | ||
| bevy_macro_utils | ||
| bevy_math | ||
| bevy_mikktspace | ||
| bevy_pbr | ||
| bevy_ptr | ||
| bevy_reflect | ||
| bevy_render | ||
| bevy_scene | ||
| bevy_sprite | ||
| bevy_tasks | ||
| bevy_text | ||
| bevy_time | ||
| bevy_transform | ||
| bevy_ui | ||
| bevy_utils | ||
| bevy_window | ||
| bevy_winit | ||