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animate_shader.wgsl
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add globals to mesh view bind group (#5409)
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2022-09-28 04:20:27 +00:00 |
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array_texture.wgsl
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Fix array_texture example (#7543)
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2023-02-07 09:14:15 +00:00 |
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cubemap_unlit.wgsl
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Support array / cubemap / cubemap array textures in KTX2 (#5325)
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2022-07-30 07:02:58 +00:00 |
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custom_gltf_2d.wgsl
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Add support for custom glTF vertex attributes. (#5370)
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2023-04-24 14:20:13 +00:00 |
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custom_material_screenspace_texture.wgsl
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Fix screenspace_texture example shader compiler error in WebGPU (Browser) (#8682)
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2023-05-25 21:54:29 +00:00 |
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custom_material.frag
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Update shader_material_glsl example to include texture sampling (#5215)
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2022-07-08 01:14:22 +00:00 |
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custom_material.vert
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Update shader_material_glsl example to include texture sampling (#5215)
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2022-07-08 01:14:22 +00:00 |
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custom_material.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
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custom_vertex_attribute.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
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fallback_image_test.wgsl
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Expand FallbackImage to include a GpuImage for each possible TextureViewDimension (#6974)
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2023-06-19 22:56:25 +00:00 |
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game_of_life.wgsl
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Remove unused code in game of life shader (#5349)
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2022-07-17 15:24:24 +00:00 |
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instancing.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
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line_material.wgsl
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Fix line material shader (#5348)
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2022-07-17 15:02:57 +00:00 |
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post_processing.wgsl
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Remove old post_processing example (#8376)
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2023-04-15 21:48:31 +00:00 |
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shader_defs.wgsl
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
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show_prepass.wgsl
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Add capabilities-based depth texture ifdef guards
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2023-06-19 18:47:39 -03:00 |
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texture_binding_array.wgsl
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Use only one sampler in the array texture example. (#7405)
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2023-01-29 15:08:21 +00:00 |
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tonemapping_test_patterns.wgsl
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Initial tonemapping options (#7594)
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2023-02-19 20:38:13 +00:00 |