![]() # Objective - Partially addresses https://github.com/bevyengine/bevy/issues/11470 (I'd like to add Spatiotemporal Blue Noise in the future, but that's a bit more controversial). - Fix cluster_debug_visualization which has not compiled for a while --- ## Changelog - Added random white noise shader functions to `bevy_pbr::utils` ## Migration Guide - The `bevy_pbr::utils::random1D` shader function has been replaced by the similar `bevy_pbr::utils::rand_f`. |
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.. | ||
deferred | ||
light_probe | ||
lightmap | ||
prepass | ||
render | ||
ssao | ||
bundle.rs | ||
extended_material.rs | ||
fog.rs | ||
lib.rs | ||
light.rs | ||
material.rs | ||
parallax.rs | ||
pbr_material.rs | ||
wireframe.rs |