bevy/crates/bevy_pbr/src
JMS55 40bfce556a
Add random shader utils, fix cluster_debug_visualization (#11956)
# Objective
- Partially addresses https://github.com/bevyengine/bevy/issues/11470
(I'd like to add Spatiotemporal Blue Noise in the future, but that's a
bit more controversial).
- Fix cluster_debug_visualization which has not compiled for a while

---

## Changelog
- Added random white noise shader functions to `bevy_pbr::utils`

## Migration Guide
- The `bevy_pbr::utils::random1D` shader function has been replaced by
the similar `bevy_pbr::utils::rand_f`.
2024-02-26 15:59:44 +00:00
..
deferred Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
light_probe Disable irradiance volumes on WebGL and WebGPU. (#11909) 2024-02-17 01:49:46 +00:00
lightmap Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
prepass sort alpha masked pipelines by pipeline & mesh instead of by distance (#12117) 2024-02-26 11:14:59 +00:00
render Add random shader utils, fix cluster_debug_visualization (#11956) 2024-02-26 15:59:44 +00:00
ssao Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
bundle.rs Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
extended_material.rs Reorder impl to be the same as the trait (#11076) 2023-12-24 17:43:55 +00:00
fog.rs Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00
lib.rs Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
light.rs Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00
material.rs sort alpha masked pipelines by pipeline & mesh instead of by distance (#12117) 2024-02-26 11:14:59 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Fix WebGL not rendering StandardMaterial (#12110) 2024-02-25 22:42:28 +00:00
wireframe.rs Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00