bevy/crates/pathfinder/resources/shaders/gl4/stencil.fs.glsl

12 lines
201 B
GLSL

#version {{version}}
// Automatically generated from files in pathfinder/shaders/. Do not edit!
layout(location = 0) out vec4 oFragColor;
void main()
{
oFragColor = vec4(1.0, 0.0, 0.0, 1.0);
}