# Objective - Add Vertex Color support to 2D meshes and ColorMaterial. This extends the work from #4528 (which in turn builds on the excellent tangent handling). ## Solution - Added `#ifdef` wrapped support for vertex colors in the 2D mesh shader and `ColorMaterial` shader. - Added an example, `mesh2d_vertex_color_texture` to demonstrate it in action.  --- ## Changelog - Added optional (ifdef wrapped) vertex color support to the 2dmesh and color material systems. |
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| Cargo.toml | ||