# Objective - Add Vertex Color support to 2D meshes and ColorMaterial. This extends the work from #4528 (which in turn builds on the excellent tangent handling). ## Solution - Added `#ifdef` wrapped support for vertex colors in the 2D mesh shader and `ColorMaterial` shader. - Added an example, `mesh2d_vertex_color_texture` to demonstrate it in action.  --- ## Changelog - Added optional (ifdef wrapped) vertex color support to the 2dmesh and color material systems. |
||
|---|---|---|
| .. | ||
| mesh2d_manual.rs | ||
| mesh2d_vertex_color_texture.rs | ||
| mesh2d.rs | ||
| move_sprite.rs | ||
| rotation.rs | ||
| shapes.rs | ||
| sprite_flipping.rs | ||
| sprite_sheet.rs | ||
| sprite.rs | ||
| text2d.rs | ||
| texture_atlas.rs | ||