bevy/crates/bevy_sprite
Robert Swain b3ab4fc2b3 Sync up bevy_sprite and bevy_ui shader View struct (#5531)
# Objective

- Similar to #5512 , the `View` struct definition in the shaders in `bevy_sprite` and `bevy_ui` were out of sync with the rust-side `ViewUniform`. Only `view_proj` was being used and is the first member and as those shaders are not customisable it makes little difference in practice, unlike for `Mesh2d`.

## Solution

- Sync shader `View` struct definition in `bevy_sprite` and `bevy_ui` with the correct definition that matches `ViewUniform`
2022-08-18 16:53:46 -07:00
..
src Sync up bevy_sprite and bevy_ui shader View struct (#5531) 2022-08-18 16:53:46 -07:00
Cargo.toml Release 0.8.0 (#5490) 2022-07-30 14:07:30 +00:00