 6f7d0e5725
			
		
	
	
		6f7d0e5725
		
			
		
	
	
	
	
		
			
			# Objective
Currently text is recomputed unnecessarily on any changes to its color,
which is extremely expensive.
## Solution
Split up `TextStyle` into two separate components `TextFont` and
`TextColor`.
## Testing
I added this system to `many_buttons`:
```rust
fn set_text_colors_changed(mut colors: Query<&mut TextColor>) {
    for mut text_color in colors.iter_mut() {
        text_color.set_changed();
    }
}
```
reports ~4fps on main, ~50fps with this PR.
## Migration Guide
`TextStyle` has been renamed to `TextFont` and its `color` field has
been moved to a separate component named `TextColor` which newtypes
`Color`.
		
	
			
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Demonstrates how to use transparency with UI.
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| //! Shows two colored buttons with transparent text.
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| 
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| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::new()
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|         .insert_resource(ClearColor(Color::BLACK))
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|         .add_plugins(DefaultPlugins)
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|         .add_systems(Startup, setup)
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|         .run();
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| }
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| 
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| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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|     commands.spawn(Camera2d);
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| 
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|     let font_handle = asset_server.load("fonts/FiraSans-Bold.ttf");
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| 
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|     commands
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|         .spawn(NodeBundle {
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|             style: Style {
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|                 width: Val::Percent(100.0),
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|                 height: Val::Percent(100.0),
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|                 align_items: AlignItems::Center,
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|                 justify_content: JustifyContent::SpaceAround,
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|                 ..default()
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|             },
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|             ..default()
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|         })
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|         .with_children(|parent| {
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|             parent
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|                 .spawn(ButtonBundle {
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|                     style: Style {
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|                         width: Val::Px(150.0),
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|                         height: Val::Px(65.0),
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|                         justify_content: JustifyContent::Center,
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|                         align_items: AlignItems::Center,
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|                         ..default()
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|                     },
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|                     background_color: Color::srgb(0.1, 0.5, 0.1).into(),
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|                     ..default()
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|                 })
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|                 .with_children(|parent| {
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|                     parent.spawn((
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|                         Text::new("Button 1"),
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|                         TextFont {
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|                             font: font_handle.clone(),
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|                             font_size: 33.0,
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|                             ..default()
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|                         },
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|                         // Alpha channel of the color controls transparency.
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|                         TextColor(Color::srgba(1.0, 1.0, 1.0, 0.2)),
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|                     ));
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|                 });
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| 
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|             // Button with a different color,
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|             // to demonstrate the text looks different due to its transparency.
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|             parent
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|                 .spawn(ButtonBundle {
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|                     style: Style {
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|                         width: Val::Px(150.0),
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|                         height: Val::Px(65.0),
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|                         justify_content: JustifyContent::Center,
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|                         align_items: AlignItems::Center,
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|                         ..default()
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|                     },
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|                     background_color: Color::srgb(0.5, 0.1, 0.5).into(),
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|                     ..default()
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|                 })
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|                 .with_children(|parent| {
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|                     parent.spawn((
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|                         Text::new("Button 2"),
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|                         TextFont {
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|                             font: font_handle.clone(),
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|                             font_size: 33.0,
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|                             ..default()
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|                         },
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|                         // Alpha channel of the color controls transparency.
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|                         TextColor(Color::srgba(1.0, 1.0, 1.0, 0.2)),
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|                     ));
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|                 });
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|         });
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| }
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