..
batching
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
camera
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
diagnostic
Move hashbrown
and foldhash
out of bevy_utils
( #17460 )
2025-01-23 16:46:08 +00:00
experimental
Implement occlusion culling for directional light shadow maps. ( #17951 )
2025-02-21 05:56:15 +00:00
mesh
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
primitives
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
render_graph
Implement experimental GPU two-phase occlusion culling for the standard 3D mesh pipeline. ( #17413 )
2025-01-27 05:02:46 +00:00
render_phase
Cache opaque deferred entities so we don't have to continuously re-queue them. ( #18007 )
2025-02-24 21:44:24 +00:00
render_resource
Add a new #[data]
attribute to AsBindGroup
that allows packing data for multiple materials into a single array. ( #17965 )
2025-02-24 21:38:55 +00:00
renderer
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
texture
Allowed creating uninitialized images (for use as storage textures) ( #17760 )
2025-02-10 22:22:07 +00:00
view
Remove ChildOf::get and Deref impl ( #18080 )
2025-02-27 23:11:03 +00:00
alpha.rs
Simpler lint fixes: makes ci lints
work but disables a lint for now ( #15376 )
2024-09-24 11:42:59 +00:00
bindless.wgsl
Use global binding arrays for bindless resources. ( #17898 )
2025-02-21 05:55:36 +00:00
color_operations.wgsl
move wgsl color operations from bevy_pbr to bevy_render ( #13209 )
2024-05-04 10:30:23 +00:00
extract_component.rs
Replace internal uses of insert_or_spawn_batch
( #18035 )
2025-03-06 16:16:36 +00:00
extract_instances.rs
Move Resource
trait to its own file ( #17469 )
2025-01-21 19:47:08 +00:00
extract_param.rs
Implement WorldQuery
for MainWorld
and RenderWorld
components ( #15745 )
2024-10-13 20:58:46 +00:00
extract_resource.rs
Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks ( #17222 )
2025-01-08 00:09:31 +00:00
globals.rs
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Replace internal uses of insert_or_spawn_batch
( #18035 )
2025-03-06 16:16:36 +00:00
gpu_readback.rs
Upgrade to wgpu v24 ( #17542 )
2025-02-09 19:40:53 +00:00
lib.rs
Make Query::single (and friends) return a Result ( #18082 )
2025-03-02 19:51:56 +00:00
maths.wgsl
Atmosphere LUT parameterization improvements ( #17555 )
2025-02-03 21:52:11 +00:00
pipelined_rendering.rs
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
render_asset.rs
Move hashbrown
and foldhash
out of bevy_utils
( #17460 )
2025-01-23 16:46:08 +00:00
settings.rs
Upgrade to wgpu v24 ( #17542 )
2025-02-09 19:40:53 +00:00
storage.rs
Add a bindless mode to AsBindGroup
. ( #16368 )
2024-12-03 18:00:34 +00:00
sync_component.rs
Refactored ComponentHook
Parameters into HookContext
( #17503 )
2025-01-23 02:45:24 +00:00
sync_world.rs
Fix unsound query transmutes on queries obtained from Query::as_readonly()
( #17973 )
2025-03-04 19:26:31 +00:00