bevy/examples/3d
Griffin 5640ec855e Add FXAA postprocessing (#6393)
# Objective

- Add post processing passes for FXAA (Fast Approximate Anti-Aliasing)
- Add example comparing MSAA and FXAA

## Solution

When the FXAA plugin is added, passes for FXAA are inserted between the main pass and the tonemapping pass. Supports using either HDR or LDR output from the main pass.

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## Changelog

- Add a new FXAANode that runs after the main pass when the FXAA plugin is added.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-11-02 06:51:28 +00:00
..
3d_scene.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
3d_shapes.rs Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
fxaa.rs Add FXAA postprocessing (#6393) 2022-11-02 06:51:28 +00:00
lighting.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
lines.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
load_gltf.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
msaa.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
orthographic.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
parenting.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
pbr.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
render_to_texture.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
shadow_biases.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
shadow_caster_receiver.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
skybox.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
spherical_area_lights.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
split_screen.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
spotlight.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
texture.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
transparency_3d.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
two_passes.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
update_gltf_scene.rs Add methods to Query<&Children> and Query<&Parent> to iterate over descendants and ancestors (#6185) 2022-10-31 15:57:50 +00:00
vertex_colors.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
wireframe.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00