 e9312254d8
			
		
	
	
		e9312254d8
		
			
		
	
	
	
	
		
			
			Fixes issue mentioned in PR #8285. _Note: By mistake, this is currently dependent on #8285_ # Objective Ensure consistency in the spelling of the documentation. Exceptions: `crates/bevy_mikktspace/src/generated.rs` - Has not been changed from licence to license as it is part of a licensing agreement. Maybe for further consistency, https://github.com/bevyengine/bevy-website should also be given a look. ## Solution ### Changed the spelling of the current words (UK/CN/AU -> US) : cancelled -> canceled (Breaking API changes in #8285) behaviour -> behavior (Breaking API changes in #8285) neighbour -> neighbor grey -> gray recognise -> recognize centre -> center metres -> meters colour -> color ### ~~Update [`engine_style_guide.md`]~~ Moved to #8324 --- ## Changelog Changed UK spellings in documentation to US ## Migration Guide Non-breaking changes* \* If merged after #8285
		
			
				
	
	
		
			120 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Demonstrates how to use the z-index component on UI nodes to control their relative depth
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| //!
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| //! It uses colored boxes with different z-index values to demonstrate how it can affect the order of
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| //! depth of nodes compared to their siblings, but also compared to the entire UI.
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| 
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| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::new()
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|         .insert_resource(ClearColor(Color::BLACK))
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|         .add_plugins(DefaultPlugins)
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|         .add_systems(Startup, setup)
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|         .run();
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| }
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| 
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| fn setup(mut commands: Commands) {
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|     commands.spawn(Camera2dBundle::default());
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| 
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|     // spawn the container with default z-index.
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|     // the default z-index value is `ZIndex::Local(0)`.
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|     // because this is a root UI node, using local or global values will do the same thing.
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|     commands
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|         .spawn(NodeBundle {
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|             style: Style {
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|                 size: Size::width(Val::Percent(100.0)),
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|                 align_items: AlignItems::Center,
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|                 justify_content: JustifyContent::Center,
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|                 ..default()
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|             },
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|             ..default()
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|         })
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|         .with_children(|parent| {
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|             parent
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|                 .spawn(NodeBundle {
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|                     background_color: Color::GRAY.into(),
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|                     style: Style {
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|                         size: Size::new(Val::Px(180.0), Val::Px(100.0)),
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|                         ..default()
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|                     },
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|                     ..default()
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|                 })
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|                 .with_children(|parent| {
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|                     // spawn a node with default z-index.
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|                     parent.spawn(NodeBundle {
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|                         background_color: Color::RED.into(),
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|                         style: Style {
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|                             position_type: PositionType::Absolute,
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|                             left: Val::Px(10.0),
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|                             bottom: Val::Px(40.0),
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|                             size: Size::new(Val::Px(100.0), Val::Px(50.0)),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     });
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| 
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|                     // spawn a node with a positive local z-index of 2.
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|                     // it will show above other nodes in the gray container.
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|                     parent.spawn(NodeBundle {
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|                         z_index: ZIndex::Local(2),
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|                         background_color: Color::BLUE.into(),
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|                         style: Style {
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|                             position_type: PositionType::Absolute,
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|                             left: Val::Px(45.0),
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|                             bottom: Val::Px(30.0),
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|                             size: Size::new(Val::Px(100.0), Val::Px(50.0)),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     });
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| 
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|                     // spawn a node with a negative local z-index.
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|                     // it will show under other nodes in the gray container.
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|                     parent.spawn(NodeBundle {
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|                         z_index: ZIndex::Local(-1),
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|                         background_color: Color::GREEN.into(),
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|                         style: Style {
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|                             position_type: PositionType::Absolute,
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|                             left: Val::Px(70.0),
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|                             bottom: Val::Px(20.0),
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|                             size: Size::new(Val::Px(100.0), Val::Px(75.0)),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     });
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| 
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|                     // spawn a node with a positive global z-index of 1.
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|                     // it will show above all other nodes, because it's the highest global z-index in this example.
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|                     // by default, boxes all share the global z-index of 0 that the gray container is added to.
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|                     parent.spawn(NodeBundle {
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|                         z_index: ZIndex::Global(1),
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|                         background_color: Color::PURPLE.into(),
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|                         style: Style {
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|                             position_type: PositionType::Absolute,
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|                             left: Val::Px(15.0),
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|                             bottom: Val::Px(10.0),
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|                             size: Size::new(Val::Px(100.0), Val::Px(60.0)),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     });
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| 
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|                     // spawn a node with a negative global z-index of -1.
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|                     // this will show under all other nodes including its parent, because it's the lowest global z-index
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|                     // in this example.
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|                     parent.spawn(NodeBundle {
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|                         z_index: ZIndex::Global(-1),
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|                         background_color: Color::YELLOW.into(),
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|                         style: Style {
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|                             position_type: PositionType::Absolute,
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|                             left: Val::Px(-15.0),
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|                             bottom: Val::Px(-15.0),
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|                             size: Size::new(Val::Px(100.0), Val::Px(125.0)),
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|                             ..default()
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|                         },
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|                         ..default()
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|                     });
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|                 });
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|         });
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| }
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