bevy/crates
Eero Lehtinen aab1ae8457 Make sure prepass notices changes in alpha mode (#19170)
# Objective

Fixes #19150

## Solution

Normally the `validate_cached_entity` in 

86cc02dca2/crates/bevy_pbr/src/prepass/mod.rs (L1109-L1126)
marks unchanged entites as clean, which makes them remain in the phase.

If a material is changed to an `alpha_mode` that isn't supposed to be
added to the prepass pipeline, the specialization system just
`continue`s and doesn't indicate to the cache that the entity is not
clean anymore.

I made these invalid entities get removed from the pipeline cache so
that they are correctly not marked clean and then removed from the
phase.

## Testing

Tested with the example code from the issue.
2025-05-30 22:59:10 +02:00
..
bevy_a11y Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_animation Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_app Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_asset Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_audio Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_color Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_core_pipeline Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_derive Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_dev_tools Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_diagnostic Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_dylib Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_ecs Fix macro pollution in SystemParam derive (#19155) 2025-05-30 22:59:09 +02:00
bevy_encase_derive Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_gilrs Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_gizmos Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_gltf Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_image Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_input Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_input_focus Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_internal Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_log Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_macro_utils Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_math Fix rotate_by implementation for Aabb2d (#19015) 2025-05-30 22:59:09 +02:00
bevy_mesh Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_mikktspace Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_pbr Make sure prepass notices changes in alpha mode (#19170) 2025-05-30 22:59:10 +02:00
bevy_picking Removed conversion from pointer physical coordinates to viewport local coordinates in bevy_picking make_ray function (#18870) 2025-05-30 22:59:09 +02:00
bevy_platform Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_ptr Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_reflect bevy_reflect: Re-reflect hashbrown types (#18944) 2025-05-30 22:59:09 +02:00
bevy_remote Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_render fix(render): transitive shader imports now work consistently on web (#19266) 2025-05-30 22:59:10 +02:00
bevy_scene Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_sprite Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_state Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_tasks Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_text Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_time Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_transform Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_ui Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_utils Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_window Release 0.16.0 2025-04-21 23:14:00 +02:00
bevy_winit Expose CustomCursorUrl (#19006) 2025-05-30 22:59:09 +02:00