bevy/examples/2d
NiseVoid ab9447ac32
Add example for bounding volumes and intersection tests (#11666)
# Objective

- Create an example for bounding volumes and intersection tests

## Solution

- Add an example with a few bounding volumes, created from primitives
- Allow the user to cycle trough the different intersection tests
2024-02-03 17:11:01 +00:00
..
2d_gizmos.rs Drawing Primitives with Gizmos (#11072) 2024-02-02 21:13:03 +00:00
2d_shapes.rs Add Meshable trait and implement meshing for 2D primitives (#11431) 2024-01-29 16:47:47 +00:00
2d_viewport_to_world.rs Add example for Camera::viewport_to_world (#7179) 2023-09-11 18:52:11 +00:00
bloom_2d.rs Fix missed explicit conversions in examples (#11261) 2024-01-09 00:44:24 +00:00
bounding_2d.rs Add example for bounding volumes and intersection tests (#11666) 2024-02-03 17:11:01 +00:00
custom_gltf_vertex_attribute.rs Reorder impl to be the same as the trait (#11076) 2023-12-24 17:43:55 +00:00
mesh2d_manual.rs RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
mesh2d_vertex_color_texture.rs Fix missed explicit conversions in examples (#11261) 2024-01-09 00:44:24 +00:00
mesh2d.rs Fix missed explicit conversions in examples (#11261) 2024-01-09 00:44:24 +00:00
move_sprite.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pixel_grid_snap.rs Fix missed explicit conversions in examples (#11261) 2024-01-09 00:44:24 +00:00
rotation.rs Update winit dependency to 0.29 (#10702) 2023-12-21 07:40:47 +00:00
sprite_flipping.rs Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
sprite_sheet.rs Texture Atlas rework (#5103) 2024-01-16 13:59:08 +00:00
sprite_slice.rs Sprite slicing and tiling (#10588) 2024-01-15 15:40:06 +00:00
sprite_tile.rs Sprite slicing and tiling (#10588) 2024-01-15 15:40:06 +00:00
sprite.rs Update color and naming for consistency (#10367) 2023-11-04 02:09:23 +00:00
text2d.rs Rename TextAlignment to JustifyText. (#10854) 2023-12-05 03:00:41 +00:00
texture_atlas.rs Allow TextureAtlasBuilder in AssetLoader (#11548) 2024-01-27 16:16:44 +00:00
transparency_2d.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00