bevy/crates
Opstic ac41ba67f8 Extend the default render range of 2D camera (#9310)
# Objective

- Fixes #9138

## Solution

- Calling `Camera2dBundle::default()` will now result in a
`Camera2dBundle` with `Vec3::ZERO` transform, `far` value of `1000.` and
`near` value of `-1000.`.
- This will enable the rendering of 2d entities in negative z space by
default.
- I did not modify `new_with_far` as moving the camera to `Vec3::ZERO`
in that function will cause entities in the positive z space to become
hidden without further changes. And the further changes cannot be
applied without it being a breaking change.
2023-08-09 18:06:15 -07:00
..
bevy_a11y Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_animation Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_app Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_asset Improve Mesh documentation (#9061) 2023-08-09 18:04:04 -07:00
bevy_audio Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_core Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_core_pipeline Extend the default render range of 2D camera (#9310) 2023-08-09 18:06:15 -07:00
bevy_derive Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_diagnostic Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_dylib Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_dynamic_plugin Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_ecs Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_ecs_compile_fail_tests Resolve clippy issues for rust 1.70.0 (#8738) 2023-06-01 21:05:05 +00:00
bevy_encase_derive Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_gilrs Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_gizmos Clarify immediate mode in Gizmos documentation (#9183) 2023-08-09 18:06:01 -07:00
bevy_gltf Improve Mesh documentation (#9061) 2023-08-09 18:04:04 -07:00
bevy_hierarchy Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_input Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_internal Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_log Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_macro_utils Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_macros_compile_fail_tests bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_math Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_mikktspace Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_pbr Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_ptr Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_reflect Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
bevy_render Improve Mesh documentation (#9061) 2023-08-09 18:04:04 -07:00
bevy_scene Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_sprite Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_tasks Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_text Fix for vertical text bounds and alignment (#9133) 2023-08-09 18:00:58 -07:00
bevy_time Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_transform Update GlobalTransform on insertion (#9081) 2023-08-09 18:00:29 -07:00
bevy_ui UI extraction order fix (#9099) 2023-08-09 18:03:08 -07:00
bevy_utils Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
bevy_window improve documentation relating to WindowPlugin and Window (#9173) 2023-08-09 18:03:48 -07:00
bevy_winit Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00