![]() # Objective Some use cases might require holding onto the previous state of the animation player for change detection. ## Solution Added `clone` and `copy` implementation to most animation types. Added optimized `clone_from` implementations for the specific use case of holding a `PreviousAnimationPlayer` component. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
||
---|---|---|
.. | ||
src | ||
Cargo.toml | ||
README.md |