bevy/release-content/release-notes
Talin ace0114bdd
Changing the notification protocol for core_widgets. (#20086)
Notifications now include the source entity. This is useful for
callbacks that are responsible for more than one widget.

Part of #19236 

This is an incremental change only: I have not altered the fundamental
nature of callbacks, as this is still in discussion. The only change
here is to include the source entity id with the notification.

The existing examples don't leverage this new field, but that will
change when I work on the color sliders PR.

I have been careful not to use the word "events" in describing the
notification message structs because they are not capital-E `Events` at
this time. That may change depending on the outcome of discussions.

@alice-i-cecile
2025-07-13 17:25:11 +00:00
..
.gitkeep
bevy_solari.md Solari initial GI (#20020) 2025-07-13 17:23:38 +00:00
bevy_ui_render_crate.md bevy_ui_render crate (#18703) 2025-07-03 23:36:35 +00:00
entity-spawn-ticks.md Fix EntityMeta.spawned_or_despawned unsoundness (#19350) 2025-05-27 22:45:07 +00:00
event_split.md Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
feathers.md Feathers toggle switches. (#19928) 2025-07-03 01:09:31 +00:00
frame_time_graph.md Add frame_time graph to fps_overlay v2 (#19277) 2025-07-09 16:59:21 +00:00
headless-widgets.md Changing the notification protocol for core_widgets. (#20086) 2025-07-13 17:25:11 +00:00
hot_patching.md Hot patching systems with subsecond (#19309) 2025-06-03 21:12:38 +00:00
key_buttoninput.md Add support for ButtonInput<Key> (#19684) 2025-06-18 20:15:03 +00:00
log-diagnostics-state-public.md Expose LogDiagnosticsState (#19323) 2025-05-23 20:56:36 +00:00
observer_overhaul.md Observer trigger refactor (#19935) 2025-07-04 16:27:21 +00:00
render_startup.md Add release notes and a migration guide for RenderStartup. (#20024) 2025-07-09 23:40:42 +00:00
scene-type-crates.md Add a release note for scene types refactor (#20051) 2025-07-11 07:34:06 +00:00
specialized_ui_transform.md Specialized UI transform (#16615) 2025-06-09 19:05:49 +00:00
system_set_naming_convention.md Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
text-background-colors.md
tilemap-chunk-rendering.md Add TilemapChunk rendering (#18866) 2025-06-23 23:55:10 +00:00
ui_gradients.md HSL and HSV interpolation for UI gradients (#19992) 2025-07-07 20:08:51 +00:00
viewport-node.md Add a viewport UI widget (#17253) 2025-05-05 22:57:37 +00:00