bevy/crates/bevy_sprite/src
Brian Reavis e69e28fe74
Made Material2dBindGroupId instantiable (#14053)
# Objective / Solution

Make it possible to construct `Material2dBindGroupId` for custom 2D
material pipelines by making the inner field public.

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The 3D variant (`MaterialBindGroupId`) had this done in
e79b9b62ce
2024-06-29 00:41:15 +00:00
..
mesh2d Made Material2dBindGroupId instantiable (#14053) 2024-06-29 00:41:15 +00:00
render Adds back in way to convert color to u8 array, implemented for the two RGB color types, also renames Color::linear to Color::to_linear. (#13759) 2024-06-10 13:03:46 +00:00
texture_slice bug: Fix 9-slice textures with asymmetric borders. (#13921) 2024-06-19 17:30:18 +00:00
bundle.rs new example: sprite animation in response to an event (#12996) 2024-04-23 21:44:03 +00:00
dynamic_texture_atlas_builder.rs Uncouple DynamicTextureAtlasBuilder from assets (#13717) 2024-06-08 12:38:03 +00:00
lib.rs Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
sprite.rs Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
texture_atlas_builder.rs More idiomatic texture atlas builder (#13238) 2024-06-03 12:43:50 +00:00
texture_atlas.rs new example: sprite animation in response to an event (#12996) 2024-04-23 21:44:03 +00:00