
# Objective - Add documentation comments and `#![warn(missing_docs)]` to `bevy_window`. - Part of #3492
105 lines
3.5 KiB
Rust
105 lines
3.5 KiB
Rust
#[warn(missing_docs)]
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mod cursor;
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mod event;
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mod raw_window_handle;
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mod system;
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mod window;
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mod windows;
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pub use crate::raw_window_handle::*;
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pub use cursor::*;
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pub use event::*;
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pub use system::*;
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pub use window::*;
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pub use windows::*;
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pub mod prelude {
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#[doc(hidden)]
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pub use crate::{
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CursorEntered, CursorIcon, CursorLeft, CursorMoved, FileDragAndDrop, ReceivedCharacter,
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Window, WindowDescriptor, WindowMoved, Windows,
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};
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}
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use bevy_app::prelude::*;
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use bevy_ecs::{event::Events, schedule::SystemLabel};
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/// A [`Plugin`] that defines an interface for windowing support in Bevy.
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pub struct WindowPlugin {
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/// Whether to create a window when added.
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///
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/// Note that if there are no windows, by default the App will exit,
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/// due to [`exit_on_all_closed`].
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pub add_primary_window: bool,
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/// Whether to exit the app when there are no open windows.
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///
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/// If disabling this, ensure that you send the [`bevy_app::AppExit`]
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/// event when the app should exit. If this does not occur, you will
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/// create 'headless' processes (processes without windows), which may
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/// surprise your users. It is recommended to leave this setting as `true`.
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///
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/// If true, this plugin will add [`exit_on_all_closed`] to [`CoreStage::Update`].
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pub exit_on_all_closed: bool,
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/// Whether to close windows when they are requested to be closed (i.e.
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/// when the close button is pressed).
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///
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/// If true, this plugin will add [`close_when_requested`] to [`CoreStage::Update`].
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/// If this system (or a replacement) is not running, the close button will have no effect.
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/// This may surprise your users. It is recommended to leave this setting as `true`.
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pub close_when_requested: bool,
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}
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impl Default for WindowPlugin {
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fn default() -> Self {
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WindowPlugin {
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add_primary_window: true,
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exit_on_all_closed: true,
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close_when_requested: true,
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}
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}
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}
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impl Plugin for WindowPlugin {
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fn build(&self, app: &mut App) {
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app.add_event::<WindowResized>()
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.add_event::<CreateWindow>()
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.add_event::<WindowCreated>()
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.add_event::<WindowClosed>()
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.add_event::<WindowCloseRequested>()
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.add_event::<RequestRedraw>()
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.add_event::<CursorMoved>()
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.add_event::<CursorEntered>()
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.add_event::<CursorLeft>()
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.add_event::<ReceivedCharacter>()
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.add_event::<WindowFocused>()
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.add_event::<WindowScaleFactorChanged>()
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.add_event::<WindowBackendScaleFactorChanged>()
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.add_event::<FileDragAndDrop>()
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.add_event::<WindowMoved>()
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.init_resource::<Windows>();
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if self.add_primary_window {
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let window_descriptor = app
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.world
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.get_resource::<WindowDescriptor>()
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.map(|descriptor| (*descriptor).clone())
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.unwrap_or_default();
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let mut create_window_event = app.world.resource_mut::<Events<CreateWindow>>();
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create_window_event.send(CreateWindow {
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id: WindowId::primary(),
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descriptor: window_descriptor,
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});
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}
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if self.exit_on_all_closed {
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app.add_system(exit_on_all_closed);
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}
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if self.close_when_requested {
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app.add_system(close_when_requested);
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}
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}
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}
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#[derive(Debug, Hash, PartialEq, Eq, Clone, SystemLabel)]
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pub struct ModifiesWindows;
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