bevy/examples/math
ickshonpe adc33b5108
Rename TargetCamera to UiTargetCamera (#17403)
# Objective

It's not immediately obvious that `TargetCamera` only works with UI node
entities. It's natural to assume from looking at something like the
`multiple_windows` example that it will work with everything.

## Solution

Rename `TargetCamera` to `UiTargetCamera`.

## Migration Guide

`TargetCamera` has been renamed to `UiTargetCamera`.
2025-01-19 19:56:57 +00:00
..
cubic_splines.rs simplify example, replace get_single to Single Query (#16187) 2024-11-01 18:25:42 +00:00
custom_primitives.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
random_sampling.rs Allow clippy::too_many_arguments to lint without warnings (#17249) 2025-01-09 07:26:15 +00:00
render_primitives.rs Rename TargetCamera to UiTargetCamera (#17403) 2025-01-19 19:56:57 +00:00
sampling_primitives.rs Allow clippy::too_many_arguments to lint without warnings (#17249) 2025-01-09 07:26:15 +00:00