![]() # Objective It's not immediately obvious that `TargetCamera` only works with UI node entities. It's natural to assume from looking at something like the `multiple_windows` example that it will work with everything. ## Solution Rename `TargetCamera` to `UiTargetCamera`. ## Migration Guide `TargetCamera` has been renamed to `UiTargetCamera`. |
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clear_color.rs | ||
custom_cursor_image.rs | ||
custom_user_event.rs | ||
low_power.rs | ||
monitor_info.rs | ||
multiple_windows.rs | ||
scale_factor_override.rs | ||
screenshot.rs | ||
transparent_window.rs | ||
window_drag_move.rs | ||
window_resizing.rs | ||
window_settings.rs |