bevy/assets
François 8cd77e8cad
fix shader_material_glsl example (#9513)
# Objective

- Since #9416, example shader_material_glsl is broken
<img width="1280" alt="Screenshot 2023-08-20 at 21 08 41"
src="https://github.com/bevyengine/bevy/assets/8672791/16bc15ee-a58c-4ec6-87a8-c3799a6df74a">

## Solution

- Apply the same function as other examples, but in glsl
2023-08-21 07:58:21 +00:00
..
android-res/mipmap-mdpi
branding
data
docs Improve Mesh documentation (#9061) 2023-07-31 18:55:42 +00:00
environment_maps
fonts
models Add morph targets (#8158) 2023-06-22 20:00:01 +00:00
pixel
scenes
shaders fix shader_material_glsl example (#9513) 2023-08-21 07:58:21 +00:00
sounds
textures Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00