bevy/crates/bevy_sprite
charlotte af6629cbe9
Move specialize_* to QueueMeshes. (#17719)
# Objective

Things were breaking post-cs.

## Solution

`specialize_mesh_materials` must run after
`collect_meshes_for_gpu_building`. Therefore, its placement in the
`PrepareAssets` set didn't make sense (also more generally). To fix, we
put this class of system in ~`PrepareResources`~ `QueueMeshes`, although
it potentially could use a more descriptive location. We may want to
review the placement of `check_views_need_specialization` which is also
currently in `PrepareAssets`.
2025-02-09 14:13:42 +00:00
..
src Move specialize_* to QueueMeshes. (#17719) 2025-02-09 14:13:42 +00:00
Cargo.toml Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
README.md

Bevy Sprite

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