bevy/crates
Brett Striker b02a2eff17
Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated (#12268)
# Objective

- Fixes #12255

Still needs confirming what the consequences are from having camera
viewport nodes live on the root of the taffy tree.

## Solution

To fix calculating the layouts for UI nodes we need to cleanup the
children previously set whenever `TargetCamera` is updated. This also
maintains a list of taffy camera nodes and cleans them up when removed.

---

## Changelog

Fixed #12255

## Migration Guide

changes affect private structs/members so shouldn't need actions by
engine users.
2024-03-04 19:19:25 +00:00
..
bevy_a11y Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_animation Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_app Use immutable key for HashMap and HashSet (#12086) 2024-02-26 16:27:40 +00:00
bevy_asset #[reflect(Default)] for Handle/Mesh2dHandle (#12264) 2024-03-04 04:18:02 +00:00
bevy_audio Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_color fix example lightmaps after color migration (#12265) 2024-03-03 21:36:11 +00:00
bevy_core Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00
bevy_core_pipeline Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_derive Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_diagnostic Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_dylib Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_dynamic_plugin Document all members of bevy_dynamic_plugin (#12029) 2024-02-22 13:28:52 +00:00
bevy_ecs Use NonMaxUsize for non-component SparseSets (#12083) 2024-03-03 14:55:27 +00:00
bevy_ecs_compile_fail_tests Remove APIs deprecated in 0.13 (#11974) 2024-02-19 19:04:47 +00:00
bevy_encase_derive Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_gilrs Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_gizmos Add basic light gizmos (#12228) 2024-03-03 18:50:46 +00:00
bevy_gltf Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_hierarchy Move commands module into bevy::ecs::world (#12234) 2024-03-02 23:13:45 +00:00
bevy_input Update Input to ButtonInput in a couple places at keyboard input docs (#12284) 2024-03-04 00:52:47 +00:00
bevy_internal Fix failures of typos and check-cfg (#12293) 2024-03-04 07:48:09 +00:00
bevy_log Add access to App within LogPlugin::update_subscriber (#12045) 2024-03-04 00:01:05 +00:00
bevy_macro_utils fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Improve error messages for denormalized directions (#12278) 2024-03-04 00:01:32 +00:00
bevy_mikktspace fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_pbr PBR: use attenuation instead of base_color for attenuation (#12266) 2024-03-02 22:20:44 +00:00
bevy_ptr Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_reflect bevy_reflect: Recursive registration (#5781) 2024-03-04 19:04:10 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Recursive registration (#5781) 2024-03-04 19:04:10 +00:00
bevy_render bevy_reflect: Recursive registration (#5781) 2024-03-04 19:04:10 +00:00
bevy_scene Move commands module into bevy::ecs::world (#12234) 2024-03-02 23:13:45 +00:00
bevy_sprite #[reflect(Default)] for Handle/Mesh2dHandle (#12264) 2024-03-04 04:18:02 +00:00
bevy_tasks remove repetitive code (#12270) 2024-03-03 07:58:22 +00:00
bevy_text Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
bevy_time Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_transform Move commands module into bevy::ecs::world (#12234) 2024-03-02 23:13:45 +00:00
bevy_ui Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated (#12268) 2024-03-04 19:19:25 +00:00
bevy_utils fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_window Fix fit_canvas_to_parent (#11278) 2024-03-03 14:33:30 +00:00
bevy_winit Fix winit control flow when re-focusing game (#12239) 2024-03-04 19:15:05 +00:00