I noticed the following error when trying out the `scene` example ```bash Feb 13 22:11:13.997 WARN bevy_asset::asset_server: encountered an error while loading an asset: No registration found for glam::f32::vec3::Vec3 ``` This PR fixes the error and makes the scene file load correctly
		
			
				
	
	
		
			65 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
[
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  (
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    entity: 0,
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    components: [
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      {
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        "type": "bevy_transform::components::transform::Transform",
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        "struct": {
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          "translation": {
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            "type": "glam::vec3::Vec3",
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            "value": (0.0, 0.0, 0.0),
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          },
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          "rotation": {
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            "type": "glam::quat::Quat",
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            "value": (0.0, 0.0, 0.0, 1.0),
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          },
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          "scale": {
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            "type": "glam::vec3::Vec3",
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            "value": (1.0, 1.0, 1.0),
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          },
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        },
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      },
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      {
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        "type": "scene::ComponentB",
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        "struct": {
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          "value": {
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            "type": "alloc::string::String",
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            "value": "hello",
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          },
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        },
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      },
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      {
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        "type": "scene::ComponentA",
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        "struct": {
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          "x": {
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            "type": "f32",
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            "value": 1.0,
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          },
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          "y": {
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            "type": "f32",
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            "value": 2.0,
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          },
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        },
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      },
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    ],
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  ),
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  (
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    entity: 1,
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    components: [
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      {
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        "type": "scene::ComponentA",
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        "struct": {
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          "x": {
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            "type": "f32",
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            "value": 3.0,
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          },
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          "y": {
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            "type": "f32",
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            "value": 4.0,
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          },
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        },
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      },
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    ],
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  ),
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]
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