bevy/crates/bevy_render/src
Duncan 46fac78774
Extend the Texture asset type to support 3D data (#903)
Extend the Texture asset type to support 3D data

Textures are still loaded from images as 2D, but they can be reshaped
according to how the render pipeline would like to use them.

Also add an example of how this can be used with the texture2DArray uniform type.
2020-11-22 12:04:47 -08:00
..
camera
mesh
pass
pipeline
render_graph Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
renderer
shader
texture Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
color.rs
colorspace.rs
draw.rs
entity.rs
lib.rs