bevy/crates/bevy_ecs/src/reflect.rs
Federico Rinaldi 615d43b998 Improve bevy_ecs and bevy_app API docs where referenced by the new Bevy Book (#2365)
## Objective

The upcoming Bevy Book makes many references to the API documentation of bevy.

Most references belong to the first two chapters of the Bevy Book:

- bevyengine/bevy-website#176
- bevyengine/bevy-website#182

This PR attempts to improve the documentation of `bevy_ecs` and `bevy_app` in order to help readers of the Book who want to delve deeper into technical details.

## Solution

- Add crate and level module documentation
- Document the most important items (basically those included in the preludes), with the following style, where applicable:
    - **Summary.** Short description of the item.
    - **Second paragraph.** Detailed description of the item, without going too much in the implementation.
    - **Code example(s).**
    - **Safety or panic notes.**

## Collaboration

Any kind of collaboration is welcome, especially corrections, wording, new ideas and guidelines on where the focus should be put in.

---

### Related issues

- Fixes #2246
2021-09-17 18:00:29 +00:00

154 lines
5.2 KiB
Rust

//! Types that enable reflection support.
pub use crate::change_detection::ReflectMut;
use crate::{
component::Component,
entity::{Entity, EntityMap, MapEntities, MapEntitiesError},
world::{FromWorld, World},
};
use bevy_reflect::{impl_reflect_value, FromType, Reflect, ReflectDeserialize};
#[derive(Clone)]
pub struct ReflectComponent {
add_component: fn(&mut World, Entity, &dyn Reflect),
apply_component: fn(&mut World, Entity, &dyn Reflect),
remove_component: fn(&mut World, Entity),
reflect_component: fn(&World, Entity) -> Option<&dyn Reflect>,
reflect_component_mut: unsafe fn(&World, Entity) -> Option<ReflectMut>,
copy_component: fn(&World, &mut World, Entity, Entity),
}
impl ReflectComponent {
pub fn add_component(&self, world: &mut World, entity: Entity, component: &dyn Reflect) {
(self.add_component)(world, entity, component);
}
pub fn apply_component(&self, world: &mut World, entity: Entity, component: &dyn Reflect) {
(self.apply_component)(world, entity, component);
}
pub fn remove_component(&self, world: &mut World, entity: Entity) {
(self.remove_component)(world, entity);
}
pub fn reflect_component<'a>(
&self,
world: &'a World,
entity: Entity,
) -> Option<&'a dyn Reflect> {
(self.reflect_component)(world, entity)
}
pub fn reflect_component_mut<'a>(
&self,
world: &'a mut World,
entity: Entity,
) -> Option<ReflectMut<'a>> {
// SAFE: unique world access
unsafe { (self.reflect_component_mut)(world, entity) }
}
/// # Safety
/// This method does not prevent you from having two mutable pointers to the same data,
/// violating Rust's aliasing rules. To avoid this:
/// * Only call this method in an exclusive system to avoid sharing across threads (or use a
/// scheduler that enforces safe memory access).
/// * Don't call this method more than once in the same scope for a given component.
pub unsafe fn reflect_component_unchecked_mut<'a>(
&self,
world: &'a World,
entity: Entity,
) -> Option<ReflectMut<'a>> {
(self.reflect_component_mut)(world, entity)
}
pub fn copy_component(
&self,
source_world: &World,
destination_world: &mut World,
source_entity: Entity,
destination_entity: Entity,
) {
(self.copy_component)(
source_world,
destination_world,
source_entity,
destination_entity,
);
}
}
impl<C: Component + Reflect + FromWorld> FromType<C> for ReflectComponent {
fn from_type() -> Self {
ReflectComponent {
add_component: |world, entity, reflected_component| {
let mut component = C::from_world(world);
component.apply(reflected_component);
world.entity_mut(entity).insert(component);
},
apply_component: |world, entity, reflected_component| {
let mut component = world.get_mut::<C>(entity).unwrap();
component.apply(reflected_component);
},
remove_component: |world, entity| {
world.entity_mut(entity).remove::<C>();
},
copy_component: |source_world, destination_world, source_entity, destination_entity| {
let source_component = source_world.get::<C>(source_entity).unwrap();
let mut destination_component = C::from_world(destination_world);
destination_component.apply(source_component);
destination_world
.entity_mut(destination_entity)
.insert(destination_component);
},
reflect_component: |world, entity| {
world
.get_entity(entity)?
.get::<C>()
.map(|c| c as &dyn Reflect)
},
reflect_component_mut: |world, entity| unsafe {
world
.get_entity(entity)?
.get_unchecked_mut::<C>(world.last_change_tick(), world.read_change_tick())
.map(|c| ReflectMut {
value: c.value as &mut dyn Reflect,
ticks: c.ticks,
})
},
}
}
}
impl_reflect_value!(Entity(Hash, PartialEq, Serialize, Deserialize));
#[derive(Clone)]
pub struct ReflectMapEntities {
map_entities: fn(&mut World, &EntityMap) -> Result<(), MapEntitiesError>,
}
impl ReflectMapEntities {
pub fn map_entities(
&self,
world: &mut World,
entity_map: &EntityMap,
) -> Result<(), MapEntitiesError> {
(self.map_entities)(world, entity_map)
}
}
impl<C: Component + MapEntities> FromType<C> for ReflectMapEntities {
fn from_type() -> Self {
ReflectMapEntities {
map_entities: |world, entity_map| {
for entity in entity_map.values() {
if let Some(mut component) = world.get_mut::<C>(entity) {
component.map_entities(entity_map)?;
}
}
Ok(())
},
}
}
}