
## Objective The upcoming Bevy Book makes many references to the API documentation of bevy. Most references belong to the first two chapters of the Bevy Book: - bevyengine/bevy-website#176 - bevyengine/bevy-website#182 This PR attempts to improve the documentation of `bevy_ecs` and `bevy_app` in order to help readers of the Book who want to delve deeper into technical details. ## Solution - Add crate and level module documentation - Document the most important items (basically those included in the preludes), with the following style, where applicable: - **Summary.** Short description of the item. - **Second paragraph.** Detailed description of the item, without going too much in the implementation. - **Code example(s).** - **Safety or panic notes.** ## Collaboration Any kind of collaboration is welcome, especially corrections, wording, new ideas and guidelines on where the focus should be put in. --- ### Related issues - Fixes #2246
154 lines
5.2 KiB
Rust
154 lines
5.2 KiB
Rust
//! Types that enable reflection support.
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pub use crate::change_detection::ReflectMut;
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use crate::{
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component::Component,
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entity::{Entity, EntityMap, MapEntities, MapEntitiesError},
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world::{FromWorld, World},
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};
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use bevy_reflect::{impl_reflect_value, FromType, Reflect, ReflectDeserialize};
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#[derive(Clone)]
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pub struct ReflectComponent {
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add_component: fn(&mut World, Entity, &dyn Reflect),
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apply_component: fn(&mut World, Entity, &dyn Reflect),
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remove_component: fn(&mut World, Entity),
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reflect_component: fn(&World, Entity) -> Option<&dyn Reflect>,
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reflect_component_mut: unsafe fn(&World, Entity) -> Option<ReflectMut>,
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copy_component: fn(&World, &mut World, Entity, Entity),
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}
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impl ReflectComponent {
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pub fn add_component(&self, world: &mut World, entity: Entity, component: &dyn Reflect) {
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(self.add_component)(world, entity, component);
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}
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pub fn apply_component(&self, world: &mut World, entity: Entity, component: &dyn Reflect) {
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(self.apply_component)(world, entity, component);
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}
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pub fn remove_component(&self, world: &mut World, entity: Entity) {
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(self.remove_component)(world, entity);
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}
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pub fn reflect_component<'a>(
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&self,
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world: &'a World,
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entity: Entity,
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) -> Option<&'a dyn Reflect> {
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(self.reflect_component)(world, entity)
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}
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pub fn reflect_component_mut<'a>(
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&self,
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world: &'a mut World,
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entity: Entity,
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) -> Option<ReflectMut<'a>> {
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// SAFE: unique world access
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unsafe { (self.reflect_component_mut)(world, entity) }
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}
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/// # Safety
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/// This method does not prevent you from having two mutable pointers to the same data,
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/// violating Rust's aliasing rules. To avoid this:
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/// * Only call this method in an exclusive system to avoid sharing across threads (or use a
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/// scheduler that enforces safe memory access).
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/// * Don't call this method more than once in the same scope for a given component.
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pub unsafe fn reflect_component_unchecked_mut<'a>(
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&self,
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world: &'a World,
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entity: Entity,
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) -> Option<ReflectMut<'a>> {
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(self.reflect_component_mut)(world, entity)
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}
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pub fn copy_component(
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&self,
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source_world: &World,
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destination_world: &mut World,
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source_entity: Entity,
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destination_entity: Entity,
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) {
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(self.copy_component)(
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source_world,
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destination_world,
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source_entity,
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destination_entity,
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);
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}
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}
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impl<C: Component + Reflect + FromWorld> FromType<C> for ReflectComponent {
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fn from_type() -> Self {
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ReflectComponent {
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add_component: |world, entity, reflected_component| {
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let mut component = C::from_world(world);
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component.apply(reflected_component);
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world.entity_mut(entity).insert(component);
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},
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apply_component: |world, entity, reflected_component| {
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let mut component = world.get_mut::<C>(entity).unwrap();
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component.apply(reflected_component);
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},
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remove_component: |world, entity| {
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world.entity_mut(entity).remove::<C>();
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},
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copy_component: |source_world, destination_world, source_entity, destination_entity| {
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let source_component = source_world.get::<C>(source_entity).unwrap();
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let mut destination_component = C::from_world(destination_world);
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destination_component.apply(source_component);
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destination_world
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.entity_mut(destination_entity)
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.insert(destination_component);
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},
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reflect_component: |world, entity| {
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world
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.get_entity(entity)?
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.get::<C>()
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.map(|c| c as &dyn Reflect)
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},
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reflect_component_mut: |world, entity| unsafe {
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world
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.get_entity(entity)?
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.get_unchecked_mut::<C>(world.last_change_tick(), world.read_change_tick())
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.map(|c| ReflectMut {
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value: c.value as &mut dyn Reflect,
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ticks: c.ticks,
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})
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},
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}
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}
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}
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impl_reflect_value!(Entity(Hash, PartialEq, Serialize, Deserialize));
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#[derive(Clone)]
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pub struct ReflectMapEntities {
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map_entities: fn(&mut World, &EntityMap) -> Result<(), MapEntitiesError>,
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}
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impl ReflectMapEntities {
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pub fn map_entities(
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&self,
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world: &mut World,
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entity_map: &EntityMap,
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) -> Result<(), MapEntitiesError> {
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(self.map_entities)(world, entity_map)
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}
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}
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impl<C: Component + MapEntities> FromType<C> for ReflectMapEntities {
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fn from_type() -> Self {
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ReflectMapEntities {
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map_entities: |world, entity_map| {
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for entity in entity_map.values() {
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if let Some(mut component) = world.get_mut::<C>(entity) {
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component.map_entities(entity_map)?;
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}
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}
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Ok(())
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},
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}
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}
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}
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