# Objective Fixes #17872 ## Solution This should have basically no impact on static scenes. We can optimize more later if anything comes up. Needing to iterate the two level bin is a bit unfortunate but shouldn't matter for apps that use a single camera. |
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| .. | ||
| mesh2d | ||
| render | ||
| texture_slice | ||
| lib.rs | ||
| picking_backend.rs | ||
| sprite.rs | ||