![]() # Objective I completely forgot that animation events are triggered in two separate systems (sorry). The issue ~~fixed~~ by #15677, can still happen if the animation event is not targeting a specific bone. ## Solution _Realy_ don't trigger animation events for paused animations. |
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animatable.rs | ||
animation_curves.rs | ||
animation_event.rs | ||
gltf_curves.rs | ||
graph.rs | ||
lib.rs | ||
transition.rs | ||
util.rs |