bevy/crates/bevy_animation/src
poopy b4ffb7ab7d
Don't trigger animation events when paused 2 (#15682)
# Objective

I completely forgot that animation events are triggered in two separate
systems (sorry). The issue ~~fixed~~ by #15677, can still happen if the
animation event is not targeting a specific bone.

## Solution

_Realy_ don't trigger animation events for paused animations.
2024-10-06 20:16:39 +00:00
..
animatable.rs Fix additive blending of quaternions (#15662) 2024-10-05 20:03:10 +00:00
animation_curves.rs Fix additive blending of quaternions (#15662) 2024-10-05 20:03:10 +00:00
animation_event.rs Add Support for Triggering Events via AnimationEvents (#15538) 2024-10-06 10:03:05 +00:00
gltf_curves.rs Eliminate redundant clamping from sample-interpolated curves (#15620) 2024-10-03 18:26:41 +00:00
graph.rs Implement additive blending for animation graphs. (#15631) 2024-10-04 22:13:22 +00:00
lib.rs Don't trigger animation events when paused 2 (#15682) 2024-10-06 20:16:39 +00:00
transition.rs Fix repeated animation transition bug (#14411) 2024-07-22 19:17:46 +00:00
util.rs Animatable trait for interpolation and blending (#4482) 2024-02-02 21:19:37 +00:00