bevy/crates
JMS55 b56a693c34
Fix meshlet interactions with regular shading passes (#13816)
* Fixes https://github.com/bevyengine/bevy/issues/13813
* Fixes https://github.com/bevyengine/bevy/issues/13810

Tested a combined scene with both regular meshes and meshlet meshes
with:
* Regular forward setup
* Forward + normal/motion vector prepasses
* Deferred (with depth prepass since that's required) 
* Deferred + depth/normal/motion vector prepasses

Still broken:
* Using meshlet meshes rendering in deferred and regular meshes
rendering in forward + depth/normal prepass. I don't know how to fix
this at the moment, so for now I've just add instructions to not mix
them.
2024-06-21 21:32:33 +02:00
..
bevy_a11y Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_animation Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_app Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_asset Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_audio Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_color Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_core Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_core_pipeline Fix meshlet interactions with regular shading passes (#13816) 2024-06-21 21:32:33 +02:00
bevy_derive Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_dev_tools Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_diagnostic Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_dylib Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_dynamic_plugin Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_ecs Make Observer::with_event (and other variants) unsafe (#13954) 2024-06-21 20:53:13 +02:00
bevy_encase_derive Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_gilrs Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_gizmos Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_gltf Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_hierarchy Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_input Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_internal Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_log Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_macro_utils Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_math Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_mikktspace Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_pbr Fix meshlet interactions with regular shading passes (#13816) 2024-06-21 21:32:33 +02:00
bevy_ptr Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_reflect Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_render Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_scene Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_sprite bug: Fix 9-slice textures with asymmetric borders. (#13921) 2024-06-21 19:36:48 +02:00
bevy_state Move StateTransitionSteps registration to states plugin (#13939) 2024-06-21 19:36:48 +02:00
bevy_tasks Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_text Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_time Make time_system public (#13879) 2024-06-19 04:14:58 +02:00
bevy_transform Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_ui Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_utils Release Candidate 0.14.0-rc.3 2024-06-16 17:50:19 +02:00
bevy_window apply window scale to window size when creating it (#13967) 2024-06-21 20:27:55 +02:00
bevy_winit apply window scale to window size when creating it (#13967) 2024-06-21 20:27:55 +02:00