..
batched_uniform_buffer.rs
Fix *most* clippy lints ( #15906 )
2024-10-14 20:52:35 +00:00
bind_group_entries.rs
Move all_tuples
to a new crate ( #16161 )
2024-12-03 17:41:09 +00:00
bind_group_layout_entries.rs
Remove tracing
re-export from bevy_utils
( #17161 )
2025-01-05 23:06:34 +00:00
bind_group_layout.rs
Remove render_resource_wrapper ( #15441 )
2024-09-30 17:37:07 +00:00
bind_group.rs
Disable bindless on a per-material basis if the specific material uses more samplers than are available on the device. ( #17155 )
2025-01-05 20:36:39 +00:00
buffer_vec.rs
Refactor batch_and_prepare_binned_render_phase
in preparation for bin retention. ( #16922 )
2024-12-30 20:11:31 +00:00
buffer.rs
Remove render_resource_wrapper ( #15441 )
2024-09-30 17:37:07 +00:00
gpu_array_buffer.rs
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
mod.rs
Add a bindless mode to AsBindGroup
. ( #16368 )
2024-12-03 18:00:34 +00:00
pipeline_cache.rs
Fix a few typos ( #17292 )
2025-01-10 22:48:30 +00:00
pipeline_specializer.rs
Remove tracing
re-export from bevy_utils
( #17161 )
2025-01-05 23:06:34 +00:00
pipeline.rs
Expose Pipeline Compilation Zero Initialize Workgroup Memory Option ( #16301 )
2024-11-08 21:42:37 +00:00
resource_macros.rs
bevy_render: Apply #![deny(clippy::allow_attributes, clippy::allow_attributes_without_reason)]
( #17194 )
2025-01-06 23:10:58 +00:00
shader.rs
Deny derive_more
error
feature and replace it with thiserror
( #16684 )
2024-12-06 17:03:55 +00:00
storage_buffer.rs
Add documentation to DynamicStorageBuffer
to clarify purpose ( #17228 )
2025-01-10 19:47:53 +00:00
texture.rs
Split off bevy_image from bevy_render ( #15650 )
2024-10-04 20:16:47 +00:00
uniform_buffer.rs
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00