![]() # Objective - Fixes overflow when calling `RenderLayers::iter_layers` on layers of the form `k * 64 - 1` - Causes a panic in debug mode, and an infinite iterator in release mode ## Solution - Use `u64::checked_shr` instead of `>>=` ## Testing - Added a test case for this: `render_layer_iter_no_overflow` |
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visibility | ||
window | ||
mod.rs | ||
view.wgsl |