# Objective The current Entity Debug impl prints the bit representation. This is an "overshare". Debug is in many ways the primary interface into Entity, as people derive Debug on their entity-containing types when they want to inspect them. The bits take up too much space in the console and obfuscate the useful information (entity index and generation). ## Solution Use the Display implementation in Debug as well. Direct people interested in bits to `Entity::to_bits` in the docs. |
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| .. | ||
| clone_entities.rs | ||
| entity_set.rs | ||
| hash_map.rs | ||
| hash_set.rs | ||
| hash.rs | ||
| index_map.rs | ||
| index_set.rs | ||
| map_entities.rs | ||
| mod.rs | ||
| unique_array.rs | ||
| unique_slice.rs | ||
| unique_vec.rs | ||