125 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::build().add_default_plugins().setup(setup).run();
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| }
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| 
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| fn setup(world: &mut World, resources: &mut Resources) {
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|     let mut mesh_storage = resources.get_mut::<AssetStorage<Mesh>>().unwrap();
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|     let mut material_storage = resources
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|         .get_mut::<AssetStorage<StandardMaterial>>()
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|         .unwrap();
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|     let cube_handle = mesh_storage.add(Mesh::load(MeshType::Cube));
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|     let cube_material_handle = material_storage.add(StandardMaterial {
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|         albedo: Color::rgb(0.5, 0.3, 0.3),
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|         ..Default::default()
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|     });
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| 
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|     world
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|         .build()
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|         // cube
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|         .add_entity(MeshEntity {
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|             mesh: cube_handle,
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|             material: cube_material_handle,
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|             translation: Translation::new(0.0, 0.0, 1.0),
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|             ..Default::default()
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|         })
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|         // light
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|         .add_entity(LightEntity {
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|             translation: Translation::new(4.0, -4.0, 5.0),
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|             ..Default::default()
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|         })
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|         // 3d camera
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|         .add_entity(CameraEntity {
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|             local_to_world: LocalToWorld(Mat4::look_at_rh(
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|                 Vec3::new(3.0, 8.0, 5.0),
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|                 Vec3::new(0.0, 0.0, 0.0),
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|                 Vec3::new(0.0, 0.0, 1.0),
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|             )),
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|             ..Default::default()
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|         })
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|         // 2d camera
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|         .add_entity(Camera2dEntity {
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|             ..Default::default()
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|         })
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|         // bottom left anchor with vertical fill
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(0.0, 0.0),
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|                 Anchors::new(0.0, 0.0, 0.0, 1.0),
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|                 Margins::new(10.0, 200.0, 10.0, 10.0),
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|                 Color::rgb(0.1, 0.1, 0.1),
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|             ),
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|         })
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|         // top right anchor with vertical fill
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(0.0, 0.0),
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|                 Anchors::new(1.0, 1.0, 0.0, 1.0),
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|                 Margins::new(10.0, 100.0, 50.0, 100.0),
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|                 Color::rgb(0.1, 0.1, 0.1),
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|             ),
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|         })
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|         // render order test: reddest in the back, whitest in the front
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(75.0, 75.0),
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|                 Anchors::new(0.5, 0.5, 0.5, 0.5),
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|                 Margins::new(0.0, 100.0, 0.0, 100.0),
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|                 Color::rgb(1.0, 0.1, 0.1),
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|             ),
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|         })
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(50.0, 50.0),
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|                 Anchors::new(0.5, 0.5, 0.5, 0.5),
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|                 Margins::new(0.0, 100.0, 0.0, 100.0),
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|                 Color::rgb(1.0, 0.3, 0.3),
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|             ),
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|         })
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(100.0, 100.0),
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|                 Anchors::new(0.5, 0.5, 0.5, 0.5),
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|                 Margins::new(0.0, 100.0, 0.0, 100.0),
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|                 Color::rgb(1.0, 0.5, 0.5),
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|             ),
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|         })
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(150.0, 150.0),
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|                 Anchors::new(0.5, 0.5, 0.5, 0.5),
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|                 Margins::new(0.0, 100.0, 0.0, 100.0),
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|                 Color::rgb(1.0, 0.7, 0.7),
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|             ),
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|         })
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|         // parenting
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(300.0, 300.0),
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|                 Anchors::new(0.0, 0.0, 0.0, 0.0),
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|                 Margins::new(0.0, 200.0, 0.0, 200.0),
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|                 Color::rgb(0.1, 0.1, 1.0),
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|             ),
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|         })
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|         .add_children(|builder| {
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|             builder.add_entity(UiEntity {
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|                 node: Node::new(
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|                     math::vec2(0.0, 0.0),
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|                     Anchors::new(0.0, 1.0, 0.0, 1.0),
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|                     Margins::new(20.0, 20.0, 20.0, 20.0),
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|                     Color::rgb(0.6, 0.6, 1.0),
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|                 ),
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|             });
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|         })
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|         // alpha test
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|         .add_entity(UiEntity {
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|             node: Node::new(
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|                 math::vec2(200.0, 200.0),
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|                 Anchors::new(0.5, 0.5, 0.5, 0.5),
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|                 Margins::new(0.0, 100.0, 0.0, 100.0),
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|                 Color::rgba(1.0, 0.9, 0.9, 0.4),
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|             ),
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|         });
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| }
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