|  10b0b1ad40 I struggled with some sprite sheet animation which was like drifting from right to left. This PR documents the current behaviour that the padding which is used on slicing a texture into a texture atlas, is assumed to be only between tiles. In my case I had some padding also on the right side of the texture. | ||
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| .. | ||
| render | ||
| collide_aabb.rs | ||
| color_material.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| entity.rs | ||
| frustum_culling.rs | ||
| lib.rs | ||
| rect.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||