bevy/crates/bevy_render/src
akimakinai bafffe1c5f
Fix screenshot example (#15094)
# Objective

I noticed some issues in `screenshot` example:
1. Cursor icon won't return from `SystemCursorIcon::Progress` to default
icon, even though screen shot saving is done.
2. Panics when exiting window: ``called `Result::unwrap()` on an `Err`
value:
NoEntities("bevy_ecs::query::state::QueryState<bevy_ecs::entity::Entity,
bevy_ecs::query::filter::With<bevy_window:🪟:Window>>")``

## Solution

1. Caused by cursor updating system not responding to [`CursorIcon`
component
removal](5cfcbf47ed/examples/window/screenshot.rs (L38)).
I believe it should, so change it to react to
`RemovedComponents<CursorIcon>`. (a suggestion)
2. Use `get_single` for window.

## Testing

- run screenshot example

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-09-09 16:53:20 +00:00
..
batching Remove remnant EntityHash and related types from bevy_utils (#15039) 2024-09-09 15:24:17 +00:00
camera Add common aspect ratio constants and improve documentation (#15091) 2024-09-09 16:04:41 +00:00
diagnostic Wgpu 0.20 (#13186) 2024-06-14 18:39:31 +00:00
mesh Fix tiny seam in Annulus geometry. (#14913) 2024-08-25 14:11:58 +00:00
primitives Glam 0.28 update - adopted (#14613) 2024-08-06 01:28:00 +00:00
render_graph Don't ignore draw errors (#13240) 2024-07-22 19:22:30 +00:00
render_phase Make TrackedRenderPass::set_vertex_buffer aware of slice size (#14916) 2024-08-28 11:41:42 +00:00
render_resource Adds ShaderStorageBuffer asset (#14663) 2024-09-02 16:46:34 +00:00
renderer Replace the wgpu_trace feature with a field in bevy_render::settings::WgpuSettings (#14842) 2024-08-25 14:16:11 +00:00
texture Add common aspect ratio constants and improve documentation (#15091) 2024-09-09 16:04:41 +00:00
view Fix screenshot example (#15094) 2024-09-09 16:53:20 +00:00
alpha.rs Implement alpha to coverage (A2C) support. (#12970) 2024-04-15 20:37:52 +00:00
color_operations.wgsl move wgsl color operations from bevy_pbr to bevy_render (#13209) 2024-05-04 10:30:23 +00:00
extract_component.rs Fix some nightly Clippy lints (#12927) 2024-04-13 02:05:38 +00:00
extract_instances.rs Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
extract_param.rs Enable the unsafe_op_in_unsafe_fn lint (#11591) 2024-01-28 23:18:11 +00:00
extract_resource.rs Add error when extract resource build fails (#4964) 2024-04-28 05:20:59 +00:00
globals.rs Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
globals.wgsl Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
lib.rs Unify crate-level preludes (#15080) 2024-09-08 17:10:57 +00:00
maths.wgsl add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00
pipelined_rendering.rs Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
render_asset.rs check sampler type in as_bind_group derives (#12637) 2024-08-21 01:41:31 +00:00
settings.rs Replace the wgpu_trace feature with a field in bevy_render::settings::WgpuSettings (#14842) 2024-08-25 14:16:11 +00:00
spatial_bundle.rs Clearer spatial bundle pub const docs (#14293) 2024-07-15 16:03:09 +00:00
storage.rs Add convenience methods for constructing and setting storage buffer data (#15044) 2024-09-09 15:28:31 +00:00