bevy/crates/bevy_pbr
JMS55 bb0a82b9a7
Higher quality bicubic lightmap sampling (#16740)
# Objective
- Closes https://github.com/bevyengine/bevy/issues/14322.

## Solution
- Implement fast 4-sample bicubic filtering based on this shader toy
https://www.shadertoy.com/view/4df3Dn, with a small speedup from a ghost
of tushima presentation.

## Testing

- Did you test these changes? If so, how?
  - Ran on lightmapped example. Practically no difference in that scene.
- Are there any parts that need more testing?
  - Lightmapping a better scene.

## Changelog
- Lightmaps now have a higher quality bicubic sampling method (off by
default).

---------

Co-authored-by: Patrick Walton <pcwalton@mimiga.net>
2025-01-12 05:40:30 +00:00
..
src Higher quality bicubic lightmap sampling (#16740) 2025-01-12 05:40:30 +00:00
Cargo.toml Bump Version after Release (#17176) 2025-01-06 00:04:44 +00:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy PBR

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