bevy/crates
François bb1d524833 Cleanups in diagnostics (#3871)
- changed `EntityCountDiagnosticsPlugin` to not use an exclusive system to get its entity count
- removed mention of `WgpuResourceDiagnosticsPlugin` in example `log_diagnostics` as it doesn't exist anymore
- added ability to enable, disable ~~or toggle~~ a diagnostic (fix #3767)
- made diagnostic values lazy, so they are only computed if the diagnostic is enabled
- do not log an average for diagnostics with only one value
- removed `sum` function from diagnostic as it isn't really useful
- ~~do not keep an average of the FPS diagnostic. it is already an average on the last 20 frames, so the average FPS was an average of the last 20 frames over the last 20 frames~~
- do not compute the FPS value as an average over the last 20 frames but give the actual "instant FPS"
- updated log format to use variable capture
- added some doc
- the frame counter diagnostic value can be reseted to 0
2022-06-20 17:02:25 +00:00
..
bevy_animation Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_app Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_asset Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
bevy_audio Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_core Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_core_pipeline Fix wasm examples (#4967) 2022-06-11 20:10:13 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Fix broken WorldCell test (#5009) 2022-06-14 16:14:33 +00:00
bevy_ecs_compile_fail_tests Replace ReadOnlyFetch with ReadOnlyWorldQuery (#4626) 2022-06-13 23:35:54 +00:00
bevy_encase_derive Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_gilrs Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_gltf gltf: do not import IoTaskPool in wasm (#5038) 2022-06-20 10:32:44 +00:00
bevy_hierarchy add a SceneBundle to spawn a scene (#2424) 2022-06-09 20:34:09 +00:00
bevy_input Implement Eq and PartialEq for MouseScrollUnit (#5048) 2022-06-19 16:53:49 +00:00
bevy_internal enable optional dependencies to stay optional (#5023) 2022-06-20 10:32:43 +00:00
bevy_log bevy_log: upgrade to tracing-tracy 0.10.0 (#4991) 2022-06-13 22:40:29 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_mikktspace Generate vertex tangents using mikktspace (#3872) 2022-05-31 22:53:54 +00:00
bevy_pbr WGSL: use correct syntax for matrix access (#5039) 2022-06-18 07:41:54 +00:00
bevy_ptr Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_reflect update hashbrown to 0.12 (#5035) 2022-06-17 22:34:58 +00:00
bevy_render Physical viewport calculation fix (#5055) 2022-06-20 11:19:58 +00:00
bevy_scene Fix ron deprecation (#5021) 2022-06-15 19:18:53 +00:00
bevy_sprite Add reusable shader functions for transforming position/normal/tangent (#4901) 2022-06-14 00:32:33 +00:00
bevy_tasks Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_text Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
bevy_time Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_transform Nightly clippy fixes (#3491) 2022-05-17 04:38:03 +00:00
bevy_ui Overflow::Hidden doesn't work correctly with scale_factor_override (#3854) 2022-06-12 19:14:48 +00:00
bevy_utils update hashbrown to 0.12 (#5035) 2022-06-17 22:34:58 +00:00
bevy_window Add documentation comments to bevy_window (#4333) 2022-06-16 13:20:37 +00:00
bevy_winit Fix wasm examples (#4967) 2022-06-11 20:10:13 +00:00