
# Objective Split the UI overflow enum so that overflow can be set for each axis separately. ## Solution Change `Overflow` from an enum to a struct with `x` and `y` `OverflowAxis` fields, where `OverflowAxis` is an enum with `Clip` and `Visible` variants. Modify `update_clipping` to calculate clipping for each axis separately. If only one axis is clipped, the other axis is given infinite bounds. <img width="642" alt="overflow" src="https://user-images.githubusercontent.com/27962798/227592983-568cf76f-7e40-48c4-a511-43c886f5e431.PNG"> --- ## Changelog * Split the UI overflow implementation so overflow can be set for each axis separately. * Added the enum `OverflowAxis` with `Clip` and `Visible` variants. * Changed `Overflow` to a struct with `x` and `y` fields of type `OverflowAxis`. * `Overflow` has new methods `visible()` and `hidden()` that replace its previous `Clip` and `Visible` variants. * Added `Overflow` helper methods `clip_x()` and `clip_y()` that return a new `Overflow` value with the given axis clipped. * Modified `update_clipping` so it calculates clipping for each axis separately. If a node is only clipped on a single axis, the other axis is given `-f32::INFINITY` to `f32::INFINITY` clipping bounds. ## Migration Guide The `Style` property `Overflow` is now a struct with `x` and `y` fields, that allow for per-axis overflow control. Use these helper functions to replace the variants of `Overflow`: * Replace `Overflow::Visible` with `Overflow::visible()` * Replace `Overflow::Hidden` with `Overflow::clip()`
310 lines
13 KiB
Rust
310 lines
13 KiB
Rust
//! This example illustrates the various features of Bevy UI.
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use bevy::{
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a11y::{
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accesskit::{NodeBuilder, Role},
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AccessibilityNode,
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},
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input::mouse::{MouseScrollUnit, MouseWheel},
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prelude::*,
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winit::WinitSettings,
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};
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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// Only run the app when there is user input. This will significantly reduce CPU/GPU use.
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.insert_resource(WinitSettings::desktop_app())
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.add_systems(Startup, setup)
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.add_systems(Update, mouse_scroll)
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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// Camera
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commands.spawn(Camera2dBundle::default());
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// root node
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commands
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.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Percent(100.)),
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justify_content: JustifyContent::SpaceBetween,
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..default()
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},
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..default()
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})
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.with_children(|parent| {
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// left vertical fill (border)
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parent
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.spawn(NodeBundle {
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style: Style {
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size: Size::width(Val::Px(200.)),
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border: UiRect::all(Val::Px(2.)),
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..default()
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},
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background_color: Color::rgb(0.65, 0.65, 0.65).into(),
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..default()
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})
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.with_children(|parent| {
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// left vertical fill (content)
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parent
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.spawn(NodeBundle {
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style: Style {
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size: Size::width(Val::Percent(100.)),
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..default()
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},
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background_color: Color::rgb(0.15, 0.15, 0.15).into(),
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..default()
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})
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.with_children(|parent| {
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// text
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parent.spawn((
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TextBundle::from_section(
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"Text Example",
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TextStyle {
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font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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font_size: 30.0,
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color: Color::WHITE,
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},
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)
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.with_style(Style {
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margin: UiRect::all(Val::Px(5.)),
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..default()
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}),
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// Because this is a distinct label widget and
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// not button/list item text, this is necessary
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// for accessibility to treat the text accordingly.
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Label,
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));
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});
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});
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// right vertical fill
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parent
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.spawn(NodeBundle {
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style: Style {
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flex_direction: FlexDirection::Column,
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justify_content: JustifyContent::Center,
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align_items: AlignItems::Center,
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size: Size::width(Val::Px(200.)),
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..default()
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},
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background_color: Color::rgb(0.15, 0.15, 0.15).into(),
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..default()
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})
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.with_children(|parent| {
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// Title
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parent.spawn((
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TextBundle::from_section(
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"Scrolling list",
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TextStyle {
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font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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font_size: 25.,
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color: Color::WHITE,
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},
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),
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Label,
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));
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// List with hidden overflow
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parent
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.spawn(NodeBundle {
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style: Style {
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flex_direction: FlexDirection::Column,
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align_self: AlignSelf::Stretch,
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size: Size::height(Val::Percent(50.)),
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overflow: Overflow::clip_y(),
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..default()
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},
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background_color: Color::rgb(0.10, 0.10, 0.10).into(),
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..default()
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})
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.with_children(|parent| {
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// Moving panel
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parent
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.spawn((
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NodeBundle {
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style: Style {
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flex_direction: FlexDirection::Column,
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align_items: AlignItems::Center,
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..default()
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},
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..default()
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},
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ScrollingList::default(),
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AccessibilityNode(NodeBuilder::new(Role::List)),
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))
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.with_children(|parent| {
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// List items
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for i in 0..30 {
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parent.spawn((
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TextBundle::from_section(
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format!("Item {i}"),
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TextStyle {
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font: asset_server
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.load("fonts/FiraSans-Bold.ttf"),
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font_size: 20.,
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color: Color::WHITE,
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},
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),
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Label,
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AccessibilityNode(NodeBuilder::new(Role::ListItem)),
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));
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}
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});
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});
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});
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parent
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.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Px(200.)),
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position_type: PositionType::Absolute,
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left: Val::Px(210.),
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bottom: Val::Px(10.),
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border: UiRect::all(Val::Px(20.)),
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..default()
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},
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background_color: Color::rgb(0.4, 0.4, 1.).into(),
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..default()
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})
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.with_children(|parent| {
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parent.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Percent(100.)),
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..default()
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},
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background_color: Color::rgb(0.8, 0.8, 1.).into(),
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..default()
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});
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});
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// render order test: reddest in the back, whitest in the front (flex center)
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parent
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.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Percent(100.)),
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position_type: PositionType::Absolute,
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align_items: AlignItems::Center,
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justify_content: JustifyContent::Center,
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..default()
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},
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..default()
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})
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.with_children(|parent| {
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parent
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.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Px(100.)),
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..default()
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},
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background_color: Color::rgb(1.0, 0.0, 0.).into(),
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..default()
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})
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.with_children(|parent| {
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parent.spawn(NodeBundle {
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style: Style {
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// Take the size of the parent node.
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size: Size::all(Val::Percent(100.)),
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position_type: PositionType::Absolute,
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left: Val::Px(20.),
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bottom: Val::Px(20.),
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..default()
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},
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background_color: Color::rgb(1.0, 0.3, 0.3).into(),
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..default()
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});
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parent.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Percent(100.)),
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position_type: PositionType::Absolute,
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left: Val::Px(40.),
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bottom: Val::Px(40.),
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..default()
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},
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background_color: Color::rgb(1.0, 0.5, 0.5).into(),
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..default()
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});
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parent.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Percent(100.)),
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position_type: PositionType::Absolute,
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left: Val::Px(60.),
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bottom: Val::Px(60.),
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..default()
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},
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background_color: Color::rgb(1.0, 0.7, 0.7).into(),
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..default()
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});
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// alpha test
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parent.spawn(NodeBundle {
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style: Style {
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size: Size::all(Val::Percent(100.)),
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position_type: PositionType::Absolute,
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left: Val::Px(80.),
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bottom: Val::Px(80.),
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..default()
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},
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background_color: Color::rgba(1.0, 0.9, 0.9, 0.4).into(),
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..default()
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});
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});
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});
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// bevy logo (flex center)
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parent
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.spawn(NodeBundle {
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style: Style {
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size: Size::width(Val::Percent(100.)),
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position_type: PositionType::Absolute,
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justify_content: JustifyContent::Center,
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align_items: AlignItems::FlexStart,
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..default()
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},
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..default()
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})
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.with_children(|parent| {
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// bevy logo (image)
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parent
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.spawn(ImageBundle {
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style: Style {
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size: Size::width(Val::Px(500.0)),
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..default()
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},
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..default()
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})
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.with_children(|parent| {
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// alt text
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parent
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.spawn(TextBundle::from_section("Bevy logo", TextStyle::default()));
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});
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});
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});
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}
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#[derive(Component, Default)]
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struct ScrollingList {
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position: f32,
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}
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fn mouse_scroll(
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mut mouse_wheel_events: EventReader<MouseWheel>,
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mut query_list: Query<(&mut ScrollingList, &mut Style, &Parent, &Node)>,
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query_node: Query<&Node>,
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) {
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for mouse_wheel_event in mouse_wheel_events.iter() {
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for (mut scrolling_list, mut style, parent, list_node) in &mut query_list {
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let items_height = list_node.size().y;
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let container_height = query_node.get(parent.get()).unwrap().size().y;
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let max_scroll = (items_height - container_height).max(0.);
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let dy = match mouse_wheel_event.unit {
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MouseScrollUnit::Line => mouse_wheel_event.y * 20.,
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MouseScrollUnit::Pixel => mouse_wheel_event.y,
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};
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scrolling_list.position += dy;
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scrolling_list.position = scrolling_list.position.clamp(-max_scroll, 0.);
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style.top = Val::Px(scrolling_list.position);
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}
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}
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}
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