bevy/crates/bevy_state/src/state
Wuketuke f09c3a1a56
doc improvement for StateTransition (#19597)
Fixes #19594
The exact problem is described in that issue.
I improved the docs to guide anyone who has the the same issue I had.
I kept myself minimal, since the problem is relatively niche, hopefully
it will be enough if anyone else has that problem
2025-07-07 19:51:46 +00:00
..
computed_states.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
freely_mutable_state.rs Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
mod.rs Fix SubStates with multiple source states not reacting to all source changes (#19595) 2025-06-16 21:34:22 +00:00
resources.rs Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
state_set.rs Fix docs typo (#19937) 2025-07-03 19:02:50 +00:00
states.rs Rename StateScoped to DespawnOnExitState and add DespawnOnEnterState (#18818) 2025-05-06 00:37:04 +00:00
sub_states.rs Remove apostrophes in possessive its (#19244) 2025-05-26 19:53:14 +00:00
transitions.rs doc improvement for StateTransition (#19597) 2025-07-07 19:51:46 +00:00