make more information available from loaded GLTF model * make gltf nodes available as assets * add list of primitive per mesh, and their associated material * complete gltf structure * get names of gltf assets * only load materials once * add labels with node names |
||
|---|---|---|
| .. | ||
| diagnostic | ||
| io | ||
| asset_server.rs | ||
| assets.rs | ||
| filesystem_watcher.rs | ||
| handle.rs | ||
| info.rs | ||
| lib.rs | ||
| loader.rs | ||
| path.rs | ||