bevy/crates/bevy_render/src
Jakob Hellermann aaf204cbac remove active camera entity when despawned (#1825)
fixes #1452

This should probably be in 0.5, as the previous workaround isn't possible after dd4a196329 because the hashmap is now private.
2021-04-06 17:09:28 +00:00
..
camera remove active camera entity when despawned (#1825) 2021-04-06 17:09:28 +00:00
mesh Add PBR textures (#1632) 2021-03-26 21:00:34 +00:00
pass Update to wgpu-rs 0.7 (#542) 2021-01-31 20:06:42 -08:00
pipeline fix clippy lints (#1756) 2021-03-25 20:48:18 +00:00
render_graph make pbr shader std140 compatible (#1798) 2021-04-03 23:30:28 +00:00
renderer format comments (#1612) 2021-03-11 00:27:30 +00:00
shader Add PBR textures (#1632) 2021-03-26 21:00:34 +00:00
texture fix clippy lints (#1756) 2021-03-25 20:48:18 +00:00
wireframe Remove remaining camerapos bindings (#1708) 2021-03-22 18:10:35 +00:00
color.rs color spaces and representation (#1572) 2021-03-17 23:59:51 +00:00
colorspace.rs color spaces and representation (#1572) 2021-03-17 23:59:51 +00:00
draw.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
lib.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00