 11b41206eb
			
		
	
	
		11b41206eb
		
	
	
	
	
		
			
			This updates the `pipelined-rendering` branch to use the latest `bevy_ecs` from `main`. This accomplishes a couple of goals: 1. prepares for upcoming `custom-shaders` branch changes, which were what drove many of the recent bevy_ecs changes on `main` 2. prepares for the soon-to-happen merge of `pipelined-rendering` into `main`. By including bevy_ecs changes now, we make that merge simpler / easier to review. I split this up into 3 commits: 1. **add upstream bevy_ecs**: please don't bother reviewing this content. it has already received thorough review on `main` and is a literal copy/paste of the relevant folders (the old folders were deleted so the directories are literally exactly the same as `main`). 2. **support manual buffer application in stages**: this is used to enable the Extract step. we've already reviewed this once on the `pipelined-rendering` branch, but its worth looking at one more time in the new context of (1). 3. **support manual archetype updates in QueryState**: same situation as (2).
		
			
				
	
	
		
			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| use rand::Rng;
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| 
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| // This example illustrates how to react to component change
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .add_startup_system(setup)
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|         .add_system(change_component)
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|         .add_system(change_detection)
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|         .add_system(tracker_monitoring)
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|         .run();
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| }
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| 
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| #[derive(Debug)]
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| struct MyComponent(f64);
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| 
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| fn setup(mut commands: Commands) {
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|     commands.spawn().insert(MyComponent(0.));
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|     commands.spawn().insert(Transform::identity());
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| }
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| 
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| fn change_component(time: Res<Time>, mut query: Query<(Entity, &mut MyComponent)>) {
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|     for (entity, mut component) in query.iter_mut() {
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|         if rand::thread_rng().gen_bool(0.1) {
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|             info!("changing component {:?}", entity);
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|             component.0 = time.seconds_since_startup();
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|         }
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|     }
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| }
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| 
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| // There are query filters for `Changed<T>` and `Added<T>`
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| // Only entities matching the filters will be in the query
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| fn change_detection(query: Query<(Entity, &MyComponent), Changed<MyComponent>>) {
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|     for (entity, component) in query.iter() {
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|         info!("{:?} changed: {:?}", entity, component,);
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|     }
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| }
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| 
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| // By looking at trackers, the query is not filtered but the information is available
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| fn tracker_monitoring(
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|     query: Query<(
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|         Entity,
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|         Option<&MyComponent>,
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|         Option<ChangeTrackers<MyComponent>>,
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|     )>,
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| ) {
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|     for (entity, component, trackers) in query.iter() {
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|         info!("{:?}: {:?} -> {:?}", entity, component, trackers);
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|     }
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| }
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