![]() # Objective - On some devices, UI buttons are not responsive ## Solution - On device with a slower frame rate, touch event can start and end in the frame rate - When looking for a touch position, also look into the `just_pressed` touches that are not cleared by the end event but only at the end of the frame Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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axis.rs | ||
button_input.rs | ||
common_conditions.rs | ||
gamepad.rs | ||
keyboard.rs | ||
lib.rs | ||
mouse.rs | ||
touch.rs | ||
touchpad.rs |