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								2d_gizmos.rs 
							
						
					 
				 
				
					
						
							
							Dedicated primitive example ( #11697 ) 
						
					 
				 
				2024-02-14 16:55:44 +00:00  
		
			
			
			
			
				
					
						
							
								2d_shapes.rs 
							
						
					 
				 
				
					
						
							
							Un-hardcode positions and colors in 2d_shapes example ( #11867 ) 
						
					 
				 
				2024-02-14 23:36:18 +00:00  
		
			
			
			
			
				
					
						
							
								2d_viewport_to_world.rs 
							
						
					 
				 
				
					
						
							
							Add example for Camera::viewport_to_world ( #7179 ) 
						
					 
				 
				2023-09-11 18:52:11 +00:00  
		
			
			
			
			
				
					
						
							
								bloom_2d.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00  
		
			
			
			
			
				
					
						
							
								bounding_2d.rs 
							
						
					 
				 
				
					
						
							
							Add example for bounding volumes and intersection tests ( #11666 ) 
						
					 
				 
				2024-02-03 17:11:01 +00:00  
		
			
			
			
			
				
					
						
							
								custom_gltf_vertex_attribute.rs 
							
						
					 
				 
				
					
						
							
							Reorder impl to be the same as the trait ( #11076 ) 
						
					 
				 
				2023-12-24 17:43:55 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d_manual.rs 
							
						
					 
				 
				
					
						
							
							Mesh insert indices ( #11745 ) 
						
					 
				 
				2024-02-06 23:31:48 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d_vertex_color_texture.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00  
		
			
			
			
			
				
					
						
							
								mesh2d.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00  
		
			
			
			
			
				
					
						
							
								move_sprite.rs 
							
						
					 
				 
				
					
						
							
							Schedule-First: the new and improved add_systems ( #8079 ) 
						
					 
				 
				2023-03-18 01:45:34 +00:00  
		
			
			
			
			
				
					
						
							
								pixel_grid_snap.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00  
		
			
			
			
			
				
					
						
							
								rotation.rs 
							
						
					 
				 
				
					
						
							
							Update winit dependency to 0.29 ( #10702 ) 
						
					 
				 
				2023-12-21 07:40:47 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_flipping.rs 
							
						
					 
				 
				
					
						
							
							Update color and naming for consistency ( #10367 ) 
						
					 
				 
				2023-11-04 02:09:23 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_sheet.rs 
							
						
					 
				 
				
					
						
							
							Call a TextureAtlasLayout a layout and not an atlas ( #11783 ) 
						
					 
				 
				2024-02-13 16:08:03 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_slice.rs 
							
						
					 
				 
				
					
						
							
							Optional ImageScaleMode ( #11780 ) 
						
					 
				 
				2024-02-09 20:36:32 +00:00  
		
			
			
			
			
				
					
						
							
								sprite_tile.rs 
							
						
					 
				 
				
					
						
							
							Optional ImageScaleMode ( #11780 ) 
						
					 
				 
				2024-02-09 20:36:32 +00:00  
		
			
			
			
			
				
					
						
							
								sprite.rs 
							
						
					 
				 
				
					
						
							
							Update color and naming for consistency ( #10367 ) 
						
					 
				 
				2023-11-04 02:09:23 +00:00  
		
			
			
			
			
				
					
						
							
								text2d.rs 
							
						
					 
				 
				
					
						
							
							text2d example: animate_scale no longer unnecessarily performs the same translation at each Update ( #11936 ) 
						
					 
				 
				2024-02-19 00:38:49 +00:00  
		
			
			
			
			
				
					
						
							
								texture_atlas.rs 
							
						
					 
				 
				
					
						
							
							Call a TextureAtlasLayout a layout and not an atlas ( #11783 ) 
						
					 
				 
				2024-02-13 16:08:03 +00:00  
		
			
			
			
			
				
					
						
							
								transparency_2d.rs 
							
						
					 
				 
				
					
						
							
							Schedule-First: the new and improved add_systems ( #8079 ) 
						
					 
				 
				2023-03-18 01:45:34 +00:00