bevy/crates/bevy_ecs/src/query/world_query.rs
Chris Russell bea0a0a9bc
Let FilteredEntity(Ref|Mut) receive access when nested. (#18236)
# Objective

Let `FilteredEntityRef` and `FilteredEntityMut` receive access when
nested inside tuples or `#[derive(QueryData)]` types. Make sure to
exclude any access that would conflict with other subqueries!

Fixes #14349

## Solution

Replace `WorldQuery::set_access(state, access)` with a new method,
`QueryData::provide_extra_access(state, access, available_access)`, that
passes both the total available access and the currently used access.
This is called after `WorldQuery::update_component_access()`, so any
access used by ordinary subqueries will be known. `FilteredEntityRef`
and `FilteredEntityMut` can use the combination to determine how much
access they can safely take, while tuples can safely pass those
parameters directly to their subqueries.

This requires a new `Access::remove_conflicting_access()` method that
can be used to remove any access that would conflict with existing
access. Implementing this method was easier by first factoring some
common set manipulation code out of `Access::extend`. I can extract that
refactoring to a separate PR if desired.

Have `FilteredEntity(Ref|Mut)` store `Access` instead of
`FilteredAccess` because they do not need to keep track of the filter.
This was necessary in an early draft but no longer is. I left it in
because it's small and I'm touching that code anyway, but I can extract
it to a separate PR if desired.
2025-05-05 23:23:46 +00:00

226 lines
11 KiB
Rust

use crate::{
archetype::Archetype,
component::{ComponentId, Components, Tick},
query::FilteredAccess,
storage::Table,
world::{unsafe_world_cell::UnsafeWorldCell, World},
};
use variadics_please::all_tuples;
/// Types that can be used as parameters in a [`Query`].
/// Types that implement this should also implement either [`QueryData`] or [`QueryFilter`]
///
/// # Safety
///
/// Implementor must ensure that
/// [`update_component_access`], [`QueryData::provide_extra_access`], [`matches_component_set`], [`QueryData::fetch`], [`QueryFilter::filter_fetch`] and [`init_fetch`]
/// obey the following:
///
/// - For each component mutably accessed by [`QueryData::fetch`], [`update_component_access`] or [`QueryData::provide_extra_access`] should add write access unless read or write access has already been added, in which case it should panic.
/// - For each component readonly accessed by [`QueryData::fetch`] or [`QueryFilter::filter_fetch`], [`update_component_access`] or [`QueryData::provide_extra_access`] should add read access unless write access has already been added, in which case it should panic.
/// - If `fetch` mutably accesses the same component twice, [`update_component_access`] should panic.
/// - [`update_component_access`] may not add a `Without` filter for a component unless [`matches_component_set`] always returns `false` when the component set contains that component.
/// - [`update_component_access`] may not add a `With` filter for a component unless [`matches_component_set`] always returns `false` when the component set doesn't contain that component.
/// - In cases where the query represents a disjunction (such as an `Or` filter) where each element is a valid [`WorldQuery`], the following rules must be obeyed:
/// - [`matches_component_set`] must be a disjunction of the element's implementations
/// - [`update_component_access`] must replace the filters with a disjunction of filters
/// - Each filter in that disjunction must be a conjunction of the corresponding element's filter with the previous `access`
/// - For each resource readonly accessed by [`init_fetch`], [`update_component_access`] should add read access.
/// - Mutable resource access is not allowed.
/// - Any access added during [`QueryData::provide_extra_access`] must be a subset of `available_access`, and must not conflict with any access in `access`.
///
/// When implementing [`update_component_access`], note that `add_read` and `add_write` both also add a `With` filter, whereas `extend_access` does not change the filters.
///
/// [`QueryData::provide_extra_access`]: crate::query::QueryData::provide_extra_access
/// [`QueryData::fetch`]: crate::query::QueryData::fetch
/// [`QueryFilter::filter_fetch`]: crate::query::QueryFilter::filter_fetch
/// [`init_fetch`]: Self::init_fetch
/// [`matches_component_set`]: Self::matches_component_set
/// [`Query`]: crate::system::Query
/// [`update_component_access`]: Self::update_component_access
/// [`QueryData`]: crate::query::QueryData
/// [`QueryFilter`]: crate::query::QueryFilter
pub unsafe trait WorldQuery {
/// Per archetype/table state retrieved by this [`WorldQuery`] to compute [`Self::Item`](crate::query::QueryData::Item) for each entity.
type Fetch<'a>: Clone;
/// State used to construct a [`Self::Fetch`](WorldQuery::Fetch). This will be cached inside [`QueryState`](crate::query::QueryState),
/// so it is best to move as much data / computation here as possible to reduce the cost of
/// constructing [`Self::Fetch`](WorldQuery::Fetch).
type State: Send + Sync + Sized;
/// This function manually implements subtyping for the query fetches.
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort>;
/// Creates a new instance of [`Self::Fetch`](WorldQuery::Fetch),
/// by combining data from the [`World`] with the cached [`Self::State`](WorldQuery::State).
/// Readonly accesses resources registered in [`WorldQuery::update_component_access`].
///
/// # Safety
///
/// - `state` must have been initialized (via [`WorldQuery::init_state`]) using the same `world` passed
/// in to this function.
/// - `world` must have the **right** to access any access registered in `update_component_access`.
/// - There must not be simultaneous resource access conflicting with readonly resource access registered in [`WorldQuery::update_component_access`].
unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
state: &Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w>;
/// Returns true if (and only if) every table of every archetype matched by this fetch contains
/// all of the matched components.
///
/// This is used to select a more efficient "table iterator"
/// for "dense" queries. If this returns true, [`WorldQuery::set_table`] must be used before
/// [`QueryData::fetch`](crate::query::QueryData::fetch) can be called for iterators. If this returns false,
/// [`WorldQuery::set_archetype`] must be used before [`QueryData::fetch`](crate::query::QueryData::fetch) can be called for
/// iterators.
const IS_DENSE: bool;
/// Adjusts internal state to account for the next [`Archetype`]. This will always be called on
/// archetypes that match this [`WorldQuery`].
///
/// # Safety
///
/// - `archetype` and `tables` must be from the same [`World`] that [`WorldQuery::init_state`] was called on.
/// - `table` must correspond to `archetype`.
/// - `state` must be the [`State`](Self::State) that `fetch` was initialized with.
unsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table,
);
/// Adjusts internal state to account for the next [`Table`]. This will always be called on tables
/// that match this [`WorldQuery`].
///
/// # Safety
///
/// - `table` must be from the same [`World`] that [`WorldQuery::init_state`] was called on.
/// - `state` must be the [`State`](Self::State) that `fetch` was initialized with.
unsafe fn set_table<'w>(fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table);
/// Adds any component accesses used by this [`WorldQuery`] to `access`.
///
/// Used to check which queries are disjoint and can run in parallel
// This does not have a default body of `{}` because 99% of cases need to add accesses
// and forgetting to do so would be unsound.
fn update_component_access(state: &Self::State, access: &mut FilteredAccess<ComponentId>);
/// Creates and initializes a [`State`](WorldQuery::State) for this [`WorldQuery`] type.
fn init_state(world: &mut World) -> Self::State;
/// Attempts to initialize a [`State`](WorldQuery::State) for this [`WorldQuery`] type using read-only
/// access to [`Components`].
fn get_state(components: &Components) -> Option<Self::State>;
/// Returns `true` if this query matches a set of components. Otherwise, returns `false`.
///
/// Used to check which [`Archetype`]s can be skipped by the query
/// (if none of the [`Component`](crate::component::Component)s match).
/// This is how archetypal query filters like `With` work.
fn matches_component_set(
state: &Self::State,
set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool;
}
macro_rules! impl_tuple_world_query {
($(#[$meta:meta])* $(($name: ident, $state: ident)),*) => {
#[expect(
clippy::allow_attributes,
reason = "This is a tuple-related macro; as such the lints below may not always apply."
)]
#[allow(
non_snake_case,
reason = "The names of some variables are provided by the macro's caller, not by us."
)]
#[allow(
unused_variables,
reason = "Zero-length tuples won't use any of the parameters."
)]
#[allow(
clippy::unused_unit,
reason = "Zero-length tuples will generate some function bodies equivalent to `()`; however, this macro is meant for all applicable tuples, and as such it makes no sense to rewrite it just for that case."
)]
$(#[$meta])*
/// SAFETY:
/// `fetch` accesses are the conjunction of the subqueries' accesses
/// This is sound because `update_component_access` adds accesses according to the implementations of all the subqueries.
/// `update_component_access` adds all `With` and `Without` filters from the subqueries.
/// This is sound because `matches_component_set` always returns `false` if any the subqueries' implementations return `false`.
unsafe impl<$($name: WorldQuery),*> WorldQuery for ($($name,)*) {
type Fetch<'w> = ($($name::Fetch<'w>,)*);
type State = ($($name::State,)*);
fn shrink_fetch<'wlong: 'wshort, 'wshort>(fetch: Self::Fetch<'wlong>) -> Self::Fetch<'wshort> {
let ($($name,)*) = fetch;
($(
$name::shrink_fetch($name),
)*)
}
#[inline]
unsafe fn init_fetch<'w>(world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick) -> Self::Fetch<'w> {
let ($($name,)*) = state;
// SAFETY: The invariants are upheld by the caller.
($(unsafe { $name::init_fetch(world, $name, last_run, this_run) },)*)
}
const IS_DENSE: bool = true $(&& $name::IS_DENSE)*;
#[inline]
unsafe fn set_archetype<'w>(
fetch: &mut Self::Fetch<'w>,
state: &Self::State,
archetype: &'w Archetype,
table: &'w Table
) {
let ($($name,)*) = fetch;
let ($($state,)*) = state;
// SAFETY: The invariants are upheld by the caller.
$(unsafe { $name::set_archetype($name, $state, archetype, table); })*
}
#[inline]
unsafe fn set_table<'w>(fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table) {
let ($($name,)*) = fetch;
let ($($state,)*) = state;
// SAFETY: The invariants are upheld by the caller.
$(unsafe { $name::set_table($name, $state, table); })*
}
fn update_component_access(state: &Self::State, access: &mut FilteredAccess<ComponentId>) {
let ($($name,)*) = state;
$($name::update_component_access($name, access);)*
}
fn init_state(world: &mut World) -> Self::State {
($($name::init_state(world),)*)
}
fn get_state(components: &Components) -> Option<Self::State> {
Some(($($name::get_state(components)?,)*))
}
fn matches_component_set(state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool) -> bool {
let ($($name,)*) = state;
true $(&& $name::matches_component_set($name, set_contains_id))*
}
}
};
}
all_tuples!(
#[doc(fake_variadic)]
impl_tuple_world_query,
0,
15,
F,
S
);