bevy/crates
ickshonpe c0fa10b0c3
slider widget track click position UiScale fix (#19676)
# Objective

The position for track clicks in `core_slider` is calculated incorrectly
when using `UiScale`.

## Solution

`trigger.event().pointer_location.position` uses logical window
coordinates, that is:

`position = physical_position / window_scale_factor`

while `ComputedNodeTarget::scale_factor` returns the window scale factor
multiplied by Ui Scale:

`target_scale_factor = window_scale_factor * ui_scale`

So to get the physical position need to divide by the `UiScale`:

```
position * target_scale_factor / ui_scale
= (physical_postion / window_scale_factor) * (window_scale_factor * ui_scale) / ui_scale
=  physical_position
```

I thought this was fixed during the slider PR review, but must have got
missed somewhere or lost in a merge.

## Testing

Can test using the `core_widgets` example` with
`.insert_resource(UiScale(2.))` added to the bevy app.
2025-06-16 22:07:54 +00:00
..
bevy_a11y Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_animation Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_anti_aliasing Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_app Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_asset allow access to the source error of AssetLoaderError and downcasting (#19471) 2025-06-16 21:24:01 +00:00
bevy_audio Fix iOS simulator build (#19498) 2025-06-10 17:01:37 +00:00
bevy_color Make sequential_dispersed fn constant (#19659) 2025-06-15 16:56:07 +00:00
bevy_core_pipeline Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_core_widgets slider widget track click position UiScale fix (#19676) 2025-06-16 22:07:54 +00:00
bevy_derive bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_dev_tools Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_diagnostic bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_dylib bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_ecs Make observers metadata / storage publicly visible (#19608) 2025-06-16 22:00:33 +00:00
bevy_encase_derive bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_gilrs Make GILRS and WINIT_WINDOWS public (#19575) 2025-06-12 20:05:00 +00:00
bevy_gizmos Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_gltf Allow users to fix glTF coordinate system imports (#19633) 2025-06-16 21:47:34 +00:00
bevy_image Add missing docs for ImageLoader (#19499) 2025-06-09 19:46:33 +00:00
bevy_input Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_input_focus Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_internal Initial raytraced lighting progress (bevy_solari) (#19058) 2025-06-12 21:26:10 +00:00
bevy_log bevy_log: refactor how log layers are wired together (#19248) 2025-06-16 21:30:55 +00:00
bevy_macro_utils bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_math Improve Bevy's double-precision story for third-party crates (#19194) 2025-06-08 02:02:47 +00:00
bevy_mesh Initial raytraced lighting progress (bevy_solari) (#19058) 2025-06-12 21:26:10 +00:00
bevy_mikktspace deny(missing_docs) for bevy_mikktspace (#19654) 2025-06-15 16:50:23 +00:00
bevy_pbr Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_picking Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_platform bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_ptr bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_reflect deny(missing_docs) for bevy_reflect (#19481) 2025-06-16 21:26:24 +00:00
bevy_remote Component lifecycle reorganization and documentation (#19543) 2025-06-10 00:59:16 +00:00
bevy_render Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_scene Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_solari Initial raytraced lighting progress (bevy_solari) (#19058) 2025-06-12 21:26:10 +00:00
bevy_sprite Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
bevy_state Fix SubStates with multiple source states not reacting to all source changes (#19595) 2025-06-16 21:34:22 +00:00
bevy_tasks Added async_executor to the array of features enabled by multi_threaded within bevy_tasks crate to prevent compile-time error when default-features are disabled. (#19334) 2025-06-10 00:54:46 +00:00
bevy_text Adding PartialEq to some UI and Text types (#19552) 2025-06-09 20:08:17 +00:00
bevy_time Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_transform Clarify GlobalTransform::to_isometry doc (#19645) 2025-06-16 22:02:30 +00:00
bevy_ui Document TextShadow not supported by Text2d (#19533) 2025-06-16 21:55:32 +00:00
bevy_utils bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
bevy_window Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
bevy_winit Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00